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- [gd_scene load_steps=6 format=2]
- [ext_resource path="res://lib/3dPlayer.tscn" type="PackedScene" id=1]
- [ext_resource path="res://3d.gd" type="Script" id=3]
- [sub_resource type="SpatialMaterial" id=1]
- albedo_color = Color( 0.192157, 0.368627, 0.172549, 1 )
- [sub_resource type="PlaneMesh" id=2]
- material = SubResource( 1 )
- size = Vector2( 200, 200 )
- [sub_resource type="ConvexPolygonShape" id=3]
- points = PoolVector3Array( 100, 0, 100, -100, 0, 100, 100, 0, -100, -100, 0, -100 )
- [node name="Spatial" type="Spatial"]
- script = ExtResource( 3 )
- [node name="Ground" type="StaticBody" parent="."]
- transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2.05587, 0 )
- [node name="MeshInstance" type="MeshInstance" parent="Ground"]
- transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.181427, -12.2064, 0.0101433 )
- mesh = SubResource( 2 )
- material/0 = null
- [node name="CollisionShape" type="CollisionShape" parent="Ground"]
- transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -11.4289, 0 )
- shape = SubResource( 3 )
- [node name="Player" parent="." instance=ExtResource( 1 )]
- transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 4.62673, -10.5914, 1.16536 )
- [node name="RemotePlayers" type="Spatial" parent="."]
- [node name="MultiplayerButton" type="Button" parent="."]
- visible = false
- margin_right = 20.0
- margin_bottom = 21.0
- text = "Multiplayer"
- __meta__ = {
- "_edit_use_anchors_": false
- }
- [connection signal="pressed" from="MultiplayerButton" to="." method="_on_Multiplayer_pressed"]
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