[gd_scene load_steps=6 format=2] [ext_resource path="res://lib/3dPlayer.tscn" type="PackedScene" id=1] [ext_resource path="res://3d.gd" type="Script" id=3] [sub_resource type="SpatialMaterial" id=1] albedo_color = Color( 0.192157, 0.368627, 0.172549, 1 ) [sub_resource type="PlaneMesh" id=2] material = SubResource( 1 ) size = Vector2( 200, 200 ) [sub_resource type="ConvexPolygonShape" id=3] points = PoolVector3Array( 100, 0, 100, -100, 0, 100, 100, 0, -100, -100, 0, -100 ) [node name="Spatial" type="Spatial"] script = ExtResource( 3 ) [node name="Ground" type="StaticBody" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2.05587, 0 ) [node name="MeshInstance" type="MeshInstance" parent="Ground"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.181427, -12.2064, 0.0101433 ) mesh = SubResource( 2 ) material/0 = null [node name="CollisionShape" type="CollisionShape" parent="Ground"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -11.4289, 0 ) shape = SubResource( 3 ) [node name="Player" parent="." instance=ExtResource( 1 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 4.62673, -10.5914, 1.16536 ) [node name="RemotePlayers" type="Spatial" parent="."] [node name="MultiplayerButton" type="Button" parent="."] visible = false margin_right = 20.0 margin_bottom = 21.0 text = "Multiplayer" __meta__ = { "_edit_use_anchors_": false } [connection signal="pressed" from="MultiplayerButton" to="." method="_on_Multiplayer_pressed"]