[gd_scene load_steps=6 format=2]

[ext_resource path="res://lib/3dPlayer.tscn" type="PackedScene" id=1]
[ext_resource path="res://3d.gd" type="Script" id=3]

[sub_resource type="SpatialMaterial" id=1]
albedo_color = Color( 0.192157, 0.368627, 0.172549, 1 )

[sub_resource type="PlaneMesh" id=2]
material = SubResource( 1 )
size = Vector2( 200, 200 )

[sub_resource type="ConvexPolygonShape" id=3]
points = PoolVector3Array( 100, 0, 100, -100, 0, 100, 100, 0, -100, -100, 0, -100 )

[node name="Spatial" type="Spatial"]
script = ExtResource( 3 )

[node name="Ground" type="StaticBody" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2.05587, 0 )

[node name="MeshInstance" type="MeshInstance" parent="Ground"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.181427, -12.2064, 0.0101433 )
mesh = SubResource( 2 )
material/0 = null

[node name="CollisionShape" type="CollisionShape" parent="Ground"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -11.4289, 0 )
shape = SubResource( 3 )

[node name="Player" parent="." instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 4.62673, -10.5914, 1.16536 )

[node name="RemotePlayers" type="Spatial" parent="."]

[node name="MultiplayerButton" type="Button" parent="."]
visible = false
margin_right = 20.0
margin_bottom = 21.0
text = "Multiplayer"
__meta__ = {
"_edit_use_anchors_": false
}
[connection signal="pressed" from="MultiplayerButton" to="." method="_on_Multiplayer_pressed"]
