[gd_scene load_steps=11 format=2]

[ext_resource path="res://lib/3dremoteplayer.gd" type="Script" id=1]

[sub_resource type="SpatialMaterial" id=1]
albedo_color = Color( 0.145098, 0.819608, 0.6, 1 )

[sub_resource type="VisualShader" id=2]
code = "shader_type spatial;
render_mode specular_schlick_ggx;




void vertex() {
// Output:0

}

void fragment() {
// Output:0

}

void light() {
// Output:0

}
"

[sub_resource type="ShaderMaterial" id=3]
next_pass = SubResource( 1 )
shader = SubResource( 2 )

[sub_resource type="SphereShape" id=4]

[sub_resource type="SpatialMaterial" id=5]
albedo_color = Color( 0.803922, 0.796078, 0.141176, 1 )
metallic = 0.55
emission_enabled = true
emission = Color( 0.686275, 0.72549, 0.054902, 1 )
emission_energy = 1.0
emission_operator = 0
emission_on_uv2 = false

[sub_resource type="VisualShader" id=6]
code = "shader_type spatial;
render_mode specular_schlick_ggx;




void vertex() {
// Output:0

}

void fragment() {
// Output:0

}

void light() {
// Output:0

}
"

[sub_resource type="ShaderMaterial" id=7]
next_pass = SubResource( 5 )
shader = SubResource( 6 )

[sub_resource type="PrismMesh" id=8]
material = SubResource( 7 )
size = Vector3( 0.5, 0.5, 0.1 )

[sub_resource type="CapsuleMesh" id=9]
radius = 0.1
mid_height = 0.1

[node name="KinematicBody" type="KinematicBody"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -11.9732, 0 )
script = ExtResource( 1 )

[node name="CSGSphere" type="CSGSphere" parent="."]
material = SubResource( 3 )

[node name="CollisionShape" type="CollisionShape" parent="."]
shape = SubResource( 4 )

[node name="SoftBody" type="CSGMesh" parent="."]
transform = Transform( 1, -0.000139656, 0.000325743, -0.000325731, 9.3261e-05, 1, -0.000139683, -1, 9.32206e-05, 0.00461829, 0, -1.1419 )
mesh = SubResource( 8 )

[node name="SoftBody2" type="CSGMesh" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.337983, 0.393804, -0.754948 )
mesh = SubResource( 9 )

[node name="SoftBody3" type="CSGMesh" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.361954, 0.393804, -0.754948 )
mesh = SubResource( 9 )

[node name="CameraHub" type="Spatial" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 11.9732, 0 )

[node name="Camera" type="Camera" parent="CameraHub"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -8.12716, 7.16176 )
