main_tileset.tres 2.3 KB

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  1. [gd_resource type="TileSet" load_steps=7 format=2]
  2. [ext_resource path="res://images/gg.jpeg" type="Texture" id=1]
  3. [ext_resource path="res://images/hill.jpg" type="Texture" id=2]
  4. [ext_resource path="res://images/food.jpg" type="Texture" id=3]
  5. [sub_resource type="ConvexPolygonShape2D" id=1]
  6. points = PoolVector2Array( 64, 64, 0, 64, 0, 0, 64, 0 )
  7. [sub_resource type="ConvexPolygonShape2D" id=2]
  8. points = PoolVector2Array( 64, 64, 0, 64, 0, 0, 64, 0 )
  9. [sub_resource type="ConvexPolygonShape2D" id=3]
  10. points = PoolVector2Array( 64, 64, 0, 64, 0, 0, 64, 0 )
  11. [resource]
  12. 0/name = "wall"
  13. 0/texture = ExtResource( 1 )
  14. 0/tex_offset = Vector2( 0, 0 )
  15. 0/modulate = Color( 1, 1, 1, 1 )
  16. 0/region = Rect2( 0, 0, 64, 64 )
  17. 0/tile_mode = 0
  18. 0/occluder_offset = Vector2( 0, 0 )
  19. 0/navigation_offset = Vector2( 0, 0 )
  20. 0/shape_offset = Vector2( 0, 0 )
  21. 0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
  22. 0/shape = SubResource( 1 )
  23. 0/shape_one_way = false
  24. 0/shape_one_way_margin = 1.0
  25. 0/shapes = [ {
  26. "autotile_coord": Vector2( 0, 0 ),
  27. "one_way": false,
  28. "one_way_margin": 1.0,
  29. "shape": SubResource( 1 ),
  30. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
  31. } ]
  32. 0/z_index = 0
  33. 1/name = "food"
  34. 1/texture = ExtResource( 3 )
  35. 1/tex_offset = Vector2( 0, 0 )
  36. 1/modulate = Color( 1, 1, 1, 1 )
  37. 1/region = Rect2( 0, 0, 64, 64 )
  38. 1/tile_mode = 0
  39. 1/occluder_offset = Vector2( 0, 0 )
  40. 1/navigation_offset = Vector2( 0, 0 )
  41. 1/shape_offset = Vector2( 0, 0 )
  42. 1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
  43. 1/shape = SubResource( 2 )
  44. 1/shape_one_way = false
  45. 1/shape_one_way_margin = 1.0
  46. 1/shapes = [ {
  47. "autotile_coord": Vector2( 0, 0 ),
  48. "one_way": false,
  49. "one_way_margin": 1.0,
  50. "shape": SubResource( 2 ),
  51. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
  52. } ]
  53. 1/z_index = 1
  54. 2/name = "hill"
  55. 2/texture = ExtResource( 2 )
  56. 2/tex_offset = Vector2( 0, 0 )
  57. 2/modulate = Color( 1, 1, 1, 1 )
  58. 2/region = Rect2( 0, 0, 64, 64 )
  59. 2/tile_mode = 0
  60. 2/occluder_offset = Vector2( 0, 0 )
  61. 2/navigation_offset = Vector2( 0, 0 )
  62. 2/shape_offset = Vector2( 0, 0 )
  63. 2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
  64. 2/shape = SubResource( 3 )
  65. 2/shape_one_way = false
  66. 2/shape_one_way_margin = 1.0
  67. 2/shapes = [ {
  68. "autotile_coord": Vector2( 0, 0 ),
  69. "one_way": false,
  70. "one_way_margin": 1.0,
  71. "shape": SubResource( 3 ),
  72. "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
  73. } ]
  74. 2/z_index = 1