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- extends Reference
- var filePrexif = "user://colorTiles"
- # Called when the node enters the scene tree for the first time.
- func _ready():
- pass # Replace with function body.
- func loadTexture(lat, lon):
- lat =int(lat)
- lon = int(lon+180)%360
- var texName = getTexName(lat, lon)
- print(texName)
- var image = Image.new()
- var err = image.load(texName)
- if err != OK:
- print("error opening tex ", err)
- var tex = ImageTexture.new()
- tex.create_from_image(image, 0)
- return tex
-
- func getTexName(lat, lon):
- return "%s/m-%s-%s.png" % [filePrexif, (lat+90)%180, (lon+180)%360]
- #return "user://grid.png"
- # Called every frame. 'delta' is the elapsed time since the previous frame.
- #func _process(delta):
- # pass
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