Player.tscn 1.1 KB

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  1. [gd_scene load_steps=4 format=2]
  2. [ext_resource path="res://Player.gd" type="Script" id=1]
  3. [sub_resource type="CapsuleShape" id=8]
  4. [sub_resource type="CapsuleMesh" id=7]
  5. [node name="Player" type="KinematicBody"]
  6. script = ExtResource( 1 )
  7. [node name="Camera" type="Camera" parent="."]
  8. transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.67414, -1.02577 )
  9. far = 50000.0
  10. [node name="CollisionShape" type="CollisionShape" parent="."]
  11. transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0 )
  12. shape = SubResource( 8 )
  13. [node name="OmniLight" type="OmniLight" parent="."]
  14. transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.317136, 0.127762 )
  15. visible = false
  16. light_energy = 11.83
  17. [node name="MeshInstance" type="MeshInstance" parent="."]
  18. transform = Transform( 1, 0, 0, 0, -0.0140669, 0.999901, 0, -0.999901, -0.0140669, 0, 0, 0 )
  19. mesh = SubResource( 7 )
  20. material/0 = null
  21. [node name="SpotLight" type="SpotLight" parent="MeshInstance"]
  22. transform = Transform( 1, 0, 0, 0, 0.573905, -0.818922, 0, 0.818922, 0.573905, -0.00356923, 0.433873, 1.27676 )
  23. light_color = Color( 0.552941, 0.482353, 0.298039, 1 )
  24. spot_range = 179.547
  25. spot_angle = 33.3247