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- [gd_scene load_steps=4 format=2]
- [ext_resource path="res://Player.gd" type="Script" id=1]
- [sub_resource type="CapsuleShape" id=8]
- [sub_resource type="CapsuleMesh" id=7]
- [node name="Player" type="KinematicBody"]
- script = ExtResource( 1 )
- [node name="Camera" type="Camera" parent="."]
- transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.67414, -1.02577 )
- far = 50000.0
- [node name="CollisionShape" type="CollisionShape" parent="."]
- transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0 )
- shape = SubResource( 8 )
- [node name="OmniLight" type="OmniLight" parent="."]
- transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.317136, 0.127762 )
- visible = false
- light_energy = 11.83
- [node name="MeshInstance" type="MeshInstance" parent="."]
- transform = Transform( 1, 0, 0, 0, -0.0140669, 0.999901, 0, -0.999901, -0.0140669, 0, 0, 0 )
- mesh = SubResource( 7 )
- material/0 = null
- [node name="SpotLight" type="SpotLight" parent="MeshInstance"]
- transform = Transform( 1, 0, 0, 0, 0.573905, -0.818922, 0, 0.818922, 0.573905, -0.00356923, 0.433873, 1.27676 )
- light_color = Color( 0.552941, 0.482353, 0.298039, 1 )
- spot_range = 179.547
- spot_angle = 33.3247
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