- [gd_scene load_steps=3 format=2]
- [ext_resource path="res://chunk.gd" type="Script" id=1]
- [ext_resource path="res://Tile.gd" type="Script" id=2]
- [node name="Chunk" type="Spatial"]
- script = ExtResource( 1 )
- [node name="Mesh" type="MeshInstance" parent="."]
- use_in_baked_light = true
- script = ExtResource( 2 )
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