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- extends Panel
- # Declare member variables here. Examples:
- # var a = 2
- # var b = "text"
- # Called when the node enters the scene tree for the first time.
- func _ready():
- Messenger.connect("statusUpdate", self, "_on_status_updated")
- # Called every frame. 'delta' is the elapsed time since the previous frame.
- #func _process(delta):
- # pass
- func _on_status_updated(download):
- rect_size = $VBoxContainer.rect_size
- $VBoxContainer/name.text = download._file_name
- $VBoxContainer/size.text = "size: %s"%download._file_size
- $VBoxContainer/downloaded.text = "downloaded: %s"%download._downloaded_size
- $VBoxContainer/ProgressBar.value = download._downloaded_percent
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