[gd_scene load_steps=4 format=2] [ext_resource path="res://Player.gd" type="Script" id=1] [sub_resource type="CapsuleShape" id=8] [sub_resource type="CapsuleMesh" id=7] [node name="Player" type="KinematicBody"] script = ExtResource( 1 ) [node name="Camera" type="Camera" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.22788, -0.984102 ) far = 50000.0 [node name="CollisionShape" type="CollisionShape" parent="."] transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0 ) shape = SubResource( 8 ) [node name="OmniLight" type="OmniLight" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.317136, 0.127762 ) visible = false light_energy = 11.83 [node name="MeshInstance" type="MeshInstance" parent="."] transform = Transform( 1, 0, 0, 0, -0.0140669, 0.999901, 0, -0.999901, -0.0140669, 0, 0, 0 ) mesh = SubResource( 7 ) material/0 = null [node name="SpotLight" type="SpotLight" parent="MeshInstance"] transform = Transform( 1, 0, 0, 0, 0.573905, -0.818922, 0, 0.818922, 0.573905, -0.00356923, 0.433873, 1.27676 ) light_color = Color( 0.552941, 0.482353, 0.298039, 1 ) spot_range = 179.547 spot_angle = 33.3247