[gd_scene load_steps=13 format=2] [ext_resource path="res://Main.gd" type="Script" id=1] [ext_resource path="res://Player.gd" type="Script" id=2] [ext_resource path="res://ChunkSystem.gd" type="Script" id=3] [ext_resource path="res://tex/eso.jpg" type="Texture" id=4] [ext_resource path="res://shader/ground_shader.tres" type="Material" id=5] [sub_resource type="PanoramaSky" id=9] panorama = ExtResource( 4 ) [sub_resource type="Environment" id=10] background_mode = 2 background_sky = SubResource( 9 ) background_energy = 4.61 ambient_light_color = Color( 1, 1, 1, 1 ) tonemap_mode = 3 glow_enabled = true [sub_resource type="CapsuleShape" id=8] [sub_resource type="CapsuleMesh" id=7] [sub_resource type="SpatialMaterial" id=6] albedo_color = Color( 0.168627, 0.164706, 0.913725, 1 ) detail_enabled = true detail_blend_mode = 0 detail_uv_layer = 0 [sub_resource type="SphereMesh" id=5] material = SubResource( 6 ) radius = 7.0 height = 14.0 [sub_resource type="PlaneMesh" id=11] material = ExtResource( 5 ) size = Vector2( 20, 20 ) [node name="root" type="Spatial"] script = ExtResource( 1 ) __meta__ = { "_edit_lock_": true } [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource( 10 ) [node name="DirectionalLight" type="DirectionalLight" parent="WorldEnvironment"] transform = Transform( 1, 0, 0, 0, 0.81189, 0.583811, 0, -0.583811, 0.81189, 14.964, 0, 0 ) visible = false [node name="Player" type="KinematicBody" parent="."] script = ExtResource( 2 ) [node name="Camera" type="Camera" parent="Player"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.67414, -1.02577 ) far = 50000.0 [node name="CollisionShape" type="CollisionShape" parent="Player"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0 ) shape = SubResource( 8 ) [node name="OmniLight" type="OmniLight" parent="Player"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.317136, 0.127762 ) visible = false light_energy = 11.83 [node name="MeshInstance" type="MeshInstance" parent="Player"] transform = Transform( 1, 0, 0, 0, -0.0140669, 0.999901, 0, -0.999901, -0.0140669, 0, 0, 0 ) mesh = SubResource( 7 ) material/0 = null [node name="SpotLight" type="SpotLight" parent="Player/MeshInstance"] transform = Transform( 1, 0, 0, 0, 0.573905, -0.818922, 0, 0.818922, 0.573905, -0.00356923, 0.433873, 1.27676 ) light_color = Color( 0.552941, 0.482353, 0.298039, 1 ) spot_range = 179.547 spot_angle = 33.3247 [node name="Chunks" type="Spatial" parent="."] script = ExtResource( 3 ) __meta__ = { "_edit_lock_": true } [node name="UI" type="Control" parent="."] margin_right = 40.0 margin_bottom = 40.0 __meta__ = { "_edit_use_anchors_": false } [node name="1" type="TextEdit" parent="UI"] margin_right = 333.0 margin_bottom = 40.0 rect_pivot_offset = Vector2( 186, 75 ) text = "1" __meta__ = { "_edit_use_anchors_": false } [node name="2" type="TextEdit" parent="UI"] margin_left = 397.0 margin_top = 1.0 margin_right = 789.0 margin_bottom = 41.0 rect_pivot_offset = Vector2( 33, 74 ) text = "2" __meta__ = { "_edit_use_anchors_": false } [node name="3" type="TextEdit" parent="UI"] margin_top = 44.0 margin_right = 331.0 margin_bottom = 84.0 text = "3" __meta__ = { "_edit_use_anchors_": false } [node name="4" type="TextEdit" parent="UI"] margin_left = 396.0 margin_top = 47.0 margin_right = 789.0 margin_bottom = 87.0 text = "4" [node name="reference" type="MeshInstance" parent="."] visible = false mesh = SubResource( 5 ) material/0 = null [node name="plane" type="MeshInstance" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 2.98035, 2.37647, 0.319568 ) visible = false mesh = SubResource( 11 ) material/0 = null