[gd_scene load_steps=3 format=2]

[ext_resource path="res://chunk.gd" type="Script" id=1]
[ext_resource path="res://Tile.gd" type="Script" id=2]

[node name="Chunk" type="Spatial"]
script = ExtResource( 1 )

[node name="Mesh" type="MeshInstance" parent="."]
use_in_baked_light = true
script = ExtResource( 2 )

[node name="Origin" type="Position3D" parent="."]

[node name="Center" type="Position3D" parent="."]
