[gd_scene load_steps=4 format=2]

[ext_resource path="res://Player.gd" type="Script" id=1]

[sub_resource type="CapsuleShape" id=8]

[sub_resource type="CapsuleMesh" id=7]

[node name="Player" type="KinematicBody"]
script = ExtResource( 1 )

[node name="Camera" type="Camera" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.67414, -1.02577 )
far = 50000.0

[node name="CollisionShape" type="CollisionShape" parent="."]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0 )
shape = SubResource( 8 )

[node name="OmniLight" type="OmniLight" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.317136, 0.127762 )
visible = false
light_energy = 11.83

[node name="MeshInstance" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, -0.0140669, 0.999901, 0, -0.999901, -0.0140669, 0, 0, 0 )
mesh = SubResource( 7 )
material/0 = null

[node name="SpotLight" type="SpotLight" parent="MeshInstance"]
transform = Transform( 1, 0, 0, 0, 0.573905, -0.818922, 0, 0.818922, 0.573905, -0.00356923, 0.433873, 1.27676 )
light_color = Color( 0.552941, 0.482353, 0.298039, 1 )
spot_range = 179.547
spot_angle = 33.3247
