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- #ifndef CGDNATIVE_VARIANT_H
- #define CGDNATIVE_VARIANT_H
- #include <gdnative/variant.h>
- #include <stdlib.h>
- godot_variant **go_godot_variant_build_array(int);
- void go_godot_variant_add_element(godot_variant **, godot_variant *, int);
- godot_variant *go_godot_new_variant();
- #endif
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