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- // Copyright © 2019 - 2020 Oscar Campos <oscar.campos@thepimpam.com>
- // Copyright © 2017 - William Edwards
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- package gdnative
- // ==================================================================
- // This file was autogenerated by PimPam GDNative-Go binding tools
- // Please do not modify this file, any change will be lost
- // ==================================================================
- /*
- #include "gdnative.gen.h"
- #include <gdnative/string_name.h>
- // Include all headers for now. TODO: Look up all the required
- // headers we need to import based on the method arguments and return types.
- #include <gdnative/aabb.h>
- #include <gdnative/array.h>
- #include <gdnative/basis.h>
- #include <gdnative/color.h>
- #include <gdnative/dictionary.h>
- #include <gdnative/gdnative.h>
- #include <gdnative/node_path.h>
- #include <gdnative/plane.h>
- #include <gdnative/pool_arrays.h>
- #include <gdnative/quat.h>
- #include <gdnative/rect2.h>
- #include <gdnative/rid.h>
- #include <gdnative/string.h>
- #include <gdnative/string_name.h>
- #include <gdnative/transform.h>
- #include <gdnative/transform2d.h>
- #include <gdnative/variant.h>
- #include <gdnative/vector2.h>
- #include <gdnative/vector3.h>
- #include <gdnative_api_struct.gen.h>
- */
- import "C"
- import "unsafe"
- // NewEmptyStringName will return a pointer to an empty
- // initialized StringName. This is primarily used in
- // conjunction with MethodBindPtrCall.
- func NewEmptyStringName() Pointer {
- var obj C.godot_string_name
- return Pointer{base: unsafe.Pointer(&obj)}
- }
- // NewPointerFromStringName will return an unsafe pointer to the given
- // object. This is primarily used in conjunction with MethodBindPtrCall.
- func NewPointerFromStringName(obj StringName) Pointer {
- return Pointer{base: unsafe.Pointer(obj.getBase())}
- }
- // NewStringNameFromPointer will return a StringName from the
- // given unsafe pointer. This is primarily used in conjunction with MethodBindPtrCall.
- func NewStringNameFromPointer(ptr Pointer) StringName {
- return StringName{base: (*C.godot_string_name)(ptr.getBase())}
- }
- // StringName data structure wrapper
- type StringName struct {
- base *C.godot_string_name
- }
- // returns the wrapped C base data type for this type
- func (gdt StringName) getBase() *C.godot_string_name {
- return gdt.base
- }
- // GetName godot_string_name_get_name [[const godot_string_name * p_self]] godot_string
- func (gdt *StringName) GetName() String {
- arg0 := gdt.getBase()
- ret := C.go_godot_string_name_get_name(GDNative.api, arg0)
- utfStr := C.go_godot_string_utf8(GDNative.api, &ret)
- char := C.go_godot_char_string_get_data(GDNative.api, &utfStr)
- goStr := C.GoString(char)
- C.go_godot_char_string_destroy(GDNative.api, &utfStr)
- return String(goStr)
- }
- // GetHash godot_string_name_get_hash [[const godot_string_name * p_self]] uint32_t
- func (gdt *StringName) GetHash() Uint32T {
- arg0 := gdt.getBase()
- ret := C.go_godot_string_name_get_hash(GDNative.api, arg0)
- return Uint32T(ret)
- }
- // GetDataUniquePointer godot_string_name_get_data_unique_pointer [[const godot_string_name * p_self]] const void *
- func (gdt *StringName) GetDataUniquePointer() {
- arg0 := gdt.getBase()
- C.go_godot_string_name_get_data_unique_pointer(GDNative.api, arg0)
- }
- // OperatorEqual godot_string_name_operator_equal [[const godot_string_name * p_self] [const godot_string_name * p_other]] godot_bool
- func (gdt *StringName) OperatorEqual(other StringName) Bool {
- arg0 := gdt.getBase()
- arg1 := other.getBase()
- ret := C.go_godot_string_name_operator_equal(GDNative.api, arg0, arg1)
- return Bool(ret)
- }
- // OperatorLess godot_string_name_operator_less [[const godot_string_name * p_self] [const godot_string_name * p_other]] godot_bool
- func (gdt *StringName) OperatorLess(other StringName) Bool {
- arg0 := gdt.getBase()
- arg1 := other.getBase()
- ret := C.go_godot_string_name_operator_less(GDNative.api, arg0, arg1)
- return Bool(ret)
- }
- // Destroy godot_string_name_destroy [[godot_string_name * p_self]] void
- func (gdt *StringName) Destroy() {
- arg0 := gdt.getBase()
- C.go_godot_string_name_destroy(GDNative.api, arg0)
- }
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