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- // Copyright © 2019 - 2020 Oscar Campos <oscar.campos@thepimpam.com>
- // Copyright © 2017 - William Edwards
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- package gdnative
- // ==================================================================
- // This file was autogenerated by PimPam GDNative-Go binding tools
- // Please do not modify this file, any change will be lost
- // ==================================================================
- /*
- #include "gdnative.gen.h"
- #include <gdnative/rect2.h>
- // Include all headers for now. TODO: Look up all the required
- // headers we need to import based on the method arguments and return types.
- #include <gdnative/aabb.h>
- #include <gdnative/array.h>
- #include <gdnative/basis.h>
- #include <gdnative/color.h>
- #include <gdnative/dictionary.h>
- #include <gdnative/gdnative.h>
- #include <gdnative/node_path.h>
- #include <gdnative/plane.h>
- #include <gdnative/pool_arrays.h>
- #include <gdnative/quat.h>
- #include <gdnative/rect2.h>
- #include <gdnative/rid.h>
- #include <gdnative/string.h>
- #include <gdnative/string_name.h>
- #include <gdnative/transform.h>
- #include <gdnative/transform2d.h>
- #include <gdnative/variant.h>
- #include <gdnative/vector2.h>
- #include <gdnative/vector3.h>
- #include <gdnative_api_struct.gen.h>
- */
- import "C"
- import "unsafe"
- // NewEmptyRect2 will return a pointer to an empty
- // initialized Rect2. This is primarily used in
- // conjunction with MethodBindPtrCall.
- func NewEmptyRect2() Pointer {
- var obj C.godot_rect2
- return Pointer{base: unsafe.Pointer(&obj)}
- }
- // NewPointerFromRect2 will return an unsafe pointer to the given
- // object. This is primarily used in conjunction with MethodBindPtrCall.
- func NewPointerFromRect2(obj Rect2) Pointer {
- return Pointer{base: unsafe.Pointer(obj.getBase())}
- }
- // NewRect2FromPointer will return a Rect2 from the
- // given unsafe pointer. This is primarily used in conjunction with MethodBindPtrCall.
- func NewRect2FromPointer(ptr Pointer) Rect2 {
- return Rect2{base: (*C.godot_rect2)(ptr.getBase())}
- }
- // Rect2 data structure wrapper
- type Rect2 struct {
- base *C.godot_rect2
- }
- // returns the wrapped C base data type for this type
- func (gdt Rect2) getBase() *C.godot_rect2 {
- return gdt.base
- }
- // NewRect2WithPositionAndSize godot_rect2_new_with_position_and_size [[godot_rect2 * r_dest] [const godot_vector2 * p_pos] [const godot_vector2 * p_size]] void
- func NewRect2WithPositionAndSize(pos Vector2, size Vector2) Rect2 {
- var dest C.godot_rect2
- arg1 := pos.getBase()
- arg2 := size.getBase()
- C.go_godot_rect2_new_with_position_and_size(GDNative.api, &dest, arg1, arg2)
- return Rect2{base: &dest}
- }
- // NewRect2 godot_rect2_new [[godot_rect2 * r_dest] [const godot_real p_x] [const godot_real p_y] [const godot_real p_width] [const godot_real p_height]] void
- func NewRect2(x Real, y Real, width Real, height Real) Rect2 {
- var dest C.godot_rect2
- arg1 := x.getBase()
- arg2 := y.getBase()
- arg3 := width.getBase()
- arg4 := height.getBase()
- C.go_godot_rect2_new(GDNative.api, &dest, arg1, arg2, arg3, arg4)
- return Rect2{base: &dest}
- }
- // AsString godot_rect2_as_string [[const godot_rect2 * p_self]] godot_string
- func (gdt *Rect2) AsString() String {
- arg0 := gdt.getBase()
- ret := C.go_godot_rect2_as_string(GDNative.api, arg0)
- utfStr := C.go_godot_string_utf8(GDNative.api, &ret)
- char := C.go_godot_char_string_get_data(GDNative.api, &utfStr)
- goStr := C.GoString(char)
- C.go_godot_char_string_destroy(GDNative.api, &utfStr)
- return String(goStr)
- }
- // GetArea godot_rect2_get_area [[const godot_rect2 * p_self]] godot_real
- func (gdt *Rect2) GetArea() Real {
- arg0 := gdt.getBase()
- ret := C.go_godot_rect2_get_area(GDNative.api, arg0)
- return Real(ret)
- }
- // Intersects godot_rect2_intersects [[const godot_rect2 * p_self] [const godot_rect2 * p_b]] godot_bool
- func (gdt *Rect2) Intersects(b Rect2) Bool {
- arg0 := gdt.getBase()
- arg1 := b.getBase()
- ret := C.go_godot_rect2_intersects(GDNative.api, arg0, arg1)
- return Bool(ret)
- }
- // Encloses godot_rect2_encloses [[const godot_rect2 * p_self] [const godot_rect2 * p_b]] godot_bool
- func (gdt *Rect2) Encloses(b Rect2) Bool {
- arg0 := gdt.getBase()
- arg1 := b.getBase()
- ret := C.go_godot_rect2_encloses(GDNative.api, arg0, arg1)
- return Bool(ret)
- }
- // HasNoArea godot_rect2_has_no_area [[const godot_rect2 * p_self]] godot_bool
- func (gdt *Rect2) HasNoArea() Bool {
- arg0 := gdt.getBase()
- ret := C.go_godot_rect2_has_no_area(GDNative.api, arg0)
- return Bool(ret)
- }
- // Clip godot_rect2_clip [[const godot_rect2 * p_self] [const godot_rect2 * p_b]] godot_rect2
- func (gdt *Rect2) Clip(b Rect2) Rect2 {
- arg0 := gdt.getBase()
- arg1 := b.getBase()
- ret := C.go_godot_rect2_clip(GDNative.api, arg0, arg1)
- return Rect2{base: &ret}
- }
- // Merge godot_rect2_merge [[const godot_rect2 * p_self] [const godot_rect2 * p_b]] godot_rect2
- func (gdt *Rect2) Merge(b Rect2) Rect2 {
- arg0 := gdt.getBase()
- arg1 := b.getBase()
- ret := C.go_godot_rect2_merge(GDNative.api, arg0, arg1)
- return Rect2{base: &ret}
- }
- // HasPoint godot_rect2_has_point [[const godot_rect2 * p_self] [const godot_vector2 * p_point]] godot_bool
- func (gdt *Rect2) HasPoint(point Vector2) Bool {
- arg0 := gdt.getBase()
- arg1 := point.getBase()
- ret := C.go_godot_rect2_has_point(GDNative.api, arg0, arg1)
- return Bool(ret)
- }
- // Grow godot_rect2_grow [[const godot_rect2 * p_self] [const godot_real p_by]] godot_rect2
- func (gdt *Rect2) Grow(by Real) Rect2 {
- arg0 := gdt.getBase()
- arg1 := by.getBase()
- ret := C.go_godot_rect2_grow(GDNative.api, arg0, arg1)
- return Rect2{base: &ret}
- }
- // Expand godot_rect2_expand [[const godot_rect2 * p_self] [const godot_vector2 * p_to]] godot_rect2
- func (gdt *Rect2) Expand(to Vector2) Rect2 {
- arg0 := gdt.getBase()
- arg1 := to.getBase()
- ret := C.go_godot_rect2_expand(GDNative.api, arg0, arg1)
- return Rect2{base: &ret}
- }
- // OperatorEqual godot_rect2_operator_equal [[const godot_rect2 * p_self] [const godot_rect2 * p_b]] godot_bool
- func (gdt *Rect2) OperatorEqual(b Rect2) Bool {
- arg0 := gdt.getBase()
- arg1 := b.getBase()
- ret := C.go_godot_rect2_operator_equal(GDNative.api, arg0, arg1)
- return Bool(ret)
- }
- // GetPosition godot_rect2_get_position [[const godot_rect2 * p_self]] godot_vector2
- func (gdt *Rect2) GetPosition() Vector2 {
- arg0 := gdt.getBase()
- ret := C.go_godot_rect2_get_position(GDNative.api, arg0)
- return Vector2{base: &ret}
- }
- // GetSize godot_rect2_get_size [[const godot_rect2 * p_self]] godot_vector2
- func (gdt *Rect2) GetSize() Vector2 {
- arg0 := gdt.getBase()
- ret := C.go_godot_rect2_get_size(GDNative.api, arg0)
- return Vector2{base: &ret}
- }
- // SetPosition godot_rect2_set_position [[godot_rect2 * p_self] [const godot_vector2 * p_pos]] void
- func (gdt *Rect2) SetPosition(pos Vector2) {
- arg0 := gdt.getBase()
- arg1 := pos.getBase()
- C.go_godot_rect2_set_position(GDNative.api, arg0, arg1)
- }
- // SetSize godot_rect2_set_size [[godot_rect2 * p_self] [const godot_vector2 * p_size]] void
- func (gdt *Rect2) SetSize(size Vector2) {
- arg0 := gdt.getBase()
- arg1 := size.getBase()
- C.go_godot_rect2_set_size(GDNative.api, arg0, arg1)
- }
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