123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354 |
- // Copyright © 2019 - 2020 Oscar Campos <oscar.campos@thepimpam.com>
- // Copyright © 2017 - William Edwards
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- package gdnative
- // ==================================================================
- // This file was autogenerated by PimPam GDNative-Go binding tools
- // Please do not modify this file, any change will be lost
- // ==================================================================
- /*
- #include "gdnative.gen.h"
- #include <gdnative/quat.h>
- // Include all headers for now. TODO: Look up all the required
- // headers we need to import based on the method arguments and return types.
- #include <gdnative/aabb.h>
- #include <gdnative/array.h>
- #include <gdnative/basis.h>
- #include <gdnative/color.h>
- #include <gdnative/dictionary.h>
- #include <gdnative/gdnative.h>
- #include <gdnative/node_path.h>
- #include <gdnative/plane.h>
- #include <gdnative/pool_arrays.h>
- #include <gdnative/quat.h>
- #include <gdnative/rect2.h>
- #include <gdnative/rid.h>
- #include <gdnative/string.h>
- #include <gdnative/string_name.h>
- #include <gdnative/transform.h>
- #include <gdnative/transform2d.h>
- #include <gdnative/variant.h>
- #include <gdnative/vector2.h>
- #include <gdnative/vector3.h>
- #include <gdnative_api_struct.gen.h>
- */
- import "C"
- import "unsafe"
- // NewEmptyQuat will return a pointer to an empty
- // initialized Quat. This is primarily used in
- // conjunction with MethodBindPtrCall.
- func NewEmptyQuat() Pointer {
- var obj C.godot_quat
- return Pointer{base: unsafe.Pointer(&obj)}
- }
- // NewPointerFromQuat will return an unsafe pointer to the given
- // object. This is primarily used in conjunction with MethodBindPtrCall.
- func NewPointerFromQuat(obj Quat) Pointer {
- return Pointer{base: unsafe.Pointer(obj.getBase())}
- }
- // NewQuatFromPointer will return a Quat from the
- // given unsafe pointer. This is primarily used in conjunction with MethodBindPtrCall.
- func NewQuatFromPointer(ptr Pointer) Quat {
- return Quat{base: (*C.godot_quat)(ptr.getBase())}
- }
- // Quat data structure wrapper
- type Quat struct {
- base *C.godot_quat
- }
- // returns the wrapped C base data type for this type
- func (gdt Quat) getBase() *C.godot_quat {
- return gdt.base
- }
- // NewQuat godot_quat_new [[godot_quat * r_dest] [const godot_real p_x] [const godot_real p_y] [const godot_real p_z] [const godot_real p_w]] void
- func NewQuat(x Real, y Real, z Real, w Real) Quat {
- var dest C.godot_quat
- arg1 := x.getBase()
- arg2 := y.getBase()
- arg3 := z.getBase()
- arg4 := w.getBase()
- C.go_godot_quat_new(GDNative.api, &dest, arg1, arg2, arg3, arg4)
- return Quat{base: &dest}
- }
- // NewQuatWithAxisAngle godot_quat_new_with_axis_angle [[godot_quat * r_dest] [const godot_vector3 * p_axis] [const godot_real p_angle]] void
- func NewQuatWithAxisAngle(axis Vector3, angle Real) Quat {
- var dest C.godot_quat
- arg1 := axis.getBase()
- arg2 := angle.getBase()
- C.go_godot_quat_new_with_axis_angle(GDNative.api, &dest, arg1, arg2)
- return Quat{base: &dest}
- }
- // GetX godot_quat_get_x [[const godot_quat * p_self]] godot_real
- func (gdt *Quat) GetX() Real {
- arg0 := gdt.getBase()
- ret := C.go_godot_quat_get_x(GDNative.api, arg0)
- return Real(ret)
- }
- // SetX godot_quat_set_x [[godot_quat * p_self] [const godot_real val]] void
- func (gdt *Quat) SetX(val Real) {
- arg0 := gdt.getBase()
- arg1 := val.getBase()
- C.go_godot_quat_set_x(GDNative.api, arg0, arg1)
- }
- // GetY godot_quat_get_y [[const godot_quat * p_self]] godot_real
- func (gdt *Quat) GetY() Real {
- arg0 := gdt.getBase()
- ret := C.go_godot_quat_get_y(GDNative.api, arg0)
- return Real(ret)
- }
- // SetY godot_quat_set_y [[godot_quat * p_self] [const godot_real val]] void
- func (gdt *Quat) SetY(val Real) {
- arg0 := gdt.getBase()
- arg1 := val.getBase()
- C.go_godot_quat_set_y(GDNative.api, arg0, arg1)
- }
- // GetZ godot_quat_get_z [[const godot_quat * p_self]] godot_real
- func (gdt *Quat) GetZ() Real {
- arg0 := gdt.getBase()
- ret := C.go_godot_quat_get_z(GDNative.api, arg0)
- return Real(ret)
- }
- // SetZ godot_quat_set_z [[godot_quat * p_self] [const godot_real val]] void
- func (gdt *Quat) SetZ(val Real) {
- arg0 := gdt.getBase()
- arg1 := val.getBase()
- C.go_godot_quat_set_z(GDNative.api, arg0, arg1)
- }
- // GetW godot_quat_get_w [[const godot_quat * p_self]] godot_real
- func (gdt *Quat) GetW() Real {
- arg0 := gdt.getBase()
- ret := C.go_godot_quat_get_w(GDNative.api, arg0)
- return Real(ret)
- }
- // SetW godot_quat_set_w [[godot_quat * p_self] [const godot_real val]] void
- func (gdt *Quat) SetW(val Real) {
- arg0 := gdt.getBase()
- arg1 := val.getBase()
- C.go_godot_quat_set_w(GDNative.api, arg0, arg1)
- }
- // AsString godot_quat_as_string [[const godot_quat * p_self]] godot_string
- func (gdt *Quat) AsString() String {
- arg0 := gdt.getBase()
- ret := C.go_godot_quat_as_string(GDNative.api, arg0)
- utfStr := C.go_godot_string_utf8(GDNative.api, &ret)
- char := C.go_godot_char_string_get_data(GDNative.api, &utfStr)
- goStr := C.GoString(char)
- C.go_godot_char_string_destroy(GDNative.api, &utfStr)
- return String(goStr)
- }
- // Length godot_quat_length [[const godot_quat * p_self]] godot_real
- func (gdt *Quat) Length() Real {
- arg0 := gdt.getBase()
- ret := C.go_godot_quat_length(GDNative.api, arg0)
- return Real(ret)
- }
- // LengthSquared godot_quat_length_squared [[const godot_quat * p_self]] godot_real
- func (gdt *Quat) LengthSquared() Real {
- arg0 := gdt.getBase()
- ret := C.go_godot_quat_length_squared(GDNative.api, arg0)
- return Real(ret)
- }
- // Normalized godot_quat_normalized [[const godot_quat * p_self]] godot_quat
- func (gdt *Quat) Normalized() Quat {
- arg0 := gdt.getBase()
- ret := C.go_godot_quat_normalized(GDNative.api, arg0)
- return Quat{base: &ret}
- }
- // IsNormalized godot_quat_is_normalized [[const godot_quat * p_self]] godot_bool
- func (gdt *Quat) IsNormalized() Bool {
- arg0 := gdt.getBase()
- ret := C.go_godot_quat_is_normalized(GDNative.api, arg0)
- return Bool(ret)
- }
- // Inverse godot_quat_inverse [[const godot_quat * p_self]] godot_quat
- func (gdt *Quat) Inverse() Quat {
- arg0 := gdt.getBase()
- ret := C.go_godot_quat_inverse(GDNative.api, arg0)
- return Quat{base: &ret}
- }
- // Dot godot_quat_dot [[const godot_quat * p_self] [const godot_quat * p_b]] godot_real
- func (gdt *Quat) Dot(b Quat) Real {
- arg0 := gdt.getBase()
- arg1 := b.getBase()
- ret := C.go_godot_quat_dot(GDNative.api, arg0, arg1)
- return Real(ret)
- }
- // Xform godot_quat_xform [[const godot_quat * p_self] [const godot_vector3 * p_v]] godot_vector3
- func (gdt *Quat) Xform(v Vector3) Vector3 {
- arg0 := gdt.getBase()
- arg1 := v.getBase()
- ret := C.go_godot_quat_xform(GDNative.api, arg0, arg1)
- return Vector3{base: &ret}
- }
- // Slerp godot_quat_slerp [[const godot_quat * p_self] [const godot_quat * p_b] [const godot_real p_t]] godot_quat
- func (gdt *Quat) Slerp(b Quat, t Real) Quat {
- arg0 := gdt.getBase()
- arg1 := b.getBase()
- arg2 := t.getBase()
- ret := C.go_godot_quat_slerp(GDNative.api, arg0, arg1, arg2)
- return Quat{base: &ret}
- }
- // Slerpni godot_quat_slerpni [[const godot_quat * p_self] [const godot_quat * p_b] [const godot_real p_t]] godot_quat
- func (gdt *Quat) Slerpni(b Quat, t Real) Quat {
- arg0 := gdt.getBase()
- arg1 := b.getBase()
- arg2 := t.getBase()
- ret := C.go_godot_quat_slerpni(GDNative.api, arg0, arg1, arg2)
- return Quat{base: &ret}
- }
- // CubicSlerp godot_quat_cubic_slerp [[const godot_quat * p_self] [const godot_quat * p_b] [const godot_quat * p_pre_a] [const godot_quat * p_post_b] [const godot_real p_t]] godot_quat
- func (gdt *Quat) CubicSlerp(b Quat, preA Quat, postB Quat, t Real) Quat {
- arg0 := gdt.getBase()
- arg1 := b.getBase()
- arg2 := preA.getBase()
- arg3 := postB.getBase()
- arg4 := t.getBase()
- ret := C.go_godot_quat_cubic_slerp(GDNative.api, arg0, arg1, arg2, arg3, arg4)
- return Quat{base: &ret}
- }
- // OperatorMultiply godot_quat_operator_multiply [[const godot_quat * p_self] [const godot_real p_b]] godot_quat
- func (gdt *Quat) OperatorMultiply(b Real) Quat {
- arg0 := gdt.getBase()
- arg1 := b.getBase()
- ret := C.go_godot_quat_operator_multiply(GDNative.api, arg0, arg1)
- return Quat{base: &ret}
- }
- // OperatorAdd godot_quat_operator_add [[const godot_quat * p_self] [const godot_quat * p_b]] godot_quat
- func (gdt *Quat) OperatorAdd(b Quat) Quat {
- arg0 := gdt.getBase()
- arg1 := b.getBase()
- ret := C.go_godot_quat_operator_add(GDNative.api, arg0, arg1)
- return Quat{base: &ret}
- }
- // OperatorSubtract godot_quat_operator_subtract [[const godot_quat * p_self] [const godot_quat * p_b]] godot_quat
- func (gdt *Quat) OperatorSubtract(b Quat) Quat {
- arg0 := gdt.getBase()
- arg1 := b.getBase()
- ret := C.go_godot_quat_operator_subtract(GDNative.api, arg0, arg1)
- return Quat{base: &ret}
- }
- // OperatorDivide godot_quat_operator_divide [[const godot_quat * p_self] [const godot_real p_b]] godot_quat
- func (gdt *Quat) OperatorDivide(b Real) Quat {
- arg0 := gdt.getBase()
- arg1 := b.getBase()
- ret := C.go_godot_quat_operator_divide(GDNative.api, arg0, arg1)
- return Quat{base: &ret}
- }
- // OperatorEqual godot_quat_operator_equal [[const godot_quat * p_self] [const godot_quat * p_b]] godot_bool
- func (gdt *Quat) OperatorEqual(b Quat) Bool {
- arg0 := gdt.getBase()
- arg1 := b.getBase()
- ret := C.go_godot_quat_operator_equal(GDNative.api, arg0, arg1)
- return Bool(ret)
- }
- // OperatorNeg godot_quat_operator_neg [[const godot_quat * p_self]] godot_quat
- func (gdt *Quat) OperatorNeg() Quat {
- arg0 := gdt.getBase()
- ret := C.go_godot_quat_operator_neg(GDNative.api, arg0)
- return Quat{base: &ret}
- }
|