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- #ifndef CGDNATIVE_NATIVESCRIPT_GATEWAY_H
- #define CGDNATIVE_NATIVESCRIPT_GATEWAY_H
- #include <gdnative/gdnative.h>
- #include <nativescript/godot_nativescript.h>
- /* GDNative NATIVESCRIPT C Gateway */
- void *cgo_gateway_create_func(godot_object *obj, void *method_data);
- void *cgo_gateway_destroy_func(godot_object *obj, void *method_data, void *user_data);
- void *cgo_gateway_free_func(void *method_data);
- godot_variant cgo_gateway_method_func(godot_object *obj, void *method_data,
- void *user_data, int num_args, godot_variant **args);
- void cgo_gateway_property_set_func(godot_object *obj, void *method_data,
- void *user_data, godot_variant *property);
- godot_variant cgo_gateway_property_get_func(godot_object *obj, void *method_data, void *user_data);
- // Type definitions for any function pointers. Some of these are not defined in
- // the godot headers when they are part of a typedef struct.
- typedef void (*create_func)(godot_object *, void *);
- typedef void (*destroy_func)(godot_object *, void *, void *);
- typedef void (*free_func)(void *);
- typedef godot_variant (*method)(godot_object *, void *, void *, int, godot_variant **);
- typedef void (*set_property_func)(godot_object *, void *, void *, godot_variant *);
- typedef godot_variant (*get_property_func)(godot_object *, void *, void *);
- godot_signal_argument *go_godot_new_signal_argument();
- #endif
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