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- // Copyright © 2019 - 2020 Oscar Campos <oscar.campos@thepimpam.com>
- // Copyright © 2017 - William Edwards
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- package gdnative
- // ==================================================================
- // This file was autogenerated by PimPam GDNative-Go binding tools
- // Please do not modify this file, any change will be lost
- // ==================================================================
- /*
- #include "gdnative.gen.h"
- #include <nativescript/godot_nativescript.h>
- // Include all headers for now. TODO: Look up all the required
- // headers we need to import based on the method arguments and return types.
- #include <gdnative/aabb.h>
- #include <gdnative/array.h>
- #include <gdnative/basis.h>
- #include <gdnative/color.h>
- #include <gdnative/dictionary.h>
- #include <gdnative/gdnative.h>
- #include <gdnative/node_path.h>
- #include <gdnative/plane.h>
- #include <gdnative/pool_arrays.h>
- #include <gdnative/quat.h>
- #include <gdnative/rect2.h>
- #include <gdnative/rid.h>
- #include <gdnative/string.h>
- #include <gdnative/string_name.h>
- #include <gdnative/transform.h>
- #include <gdnative/transform2d.h>
- #include <gdnative/variant.h>
- #include <gdnative/vector2.h>
- #include <gdnative/vector3.h>
- #include <gdnative_api_struct.gen.h>
- */
- import "C"
- import "unsafe"
- // MethodRpcMode is a Go wrapper for the C.godot_method_rpc_mode enum type.
- type MethodRpcMode int
- func (e MethodRpcMode) getBase() C.godot_method_rpc_mode {
- return C.godot_method_rpc_mode(e)
- }
- const (
- MethodRpcModeDisabled MethodRpcMode = 0
- MethodRpcModeRemote MethodRpcMode = 1
- MethodRpcModeMaster MethodRpcMode = 2
- MethodRpcModePuppet MethodRpcMode = 3
- MethodRpcModeSlave MethodRpcMode = 4
- MethodRpcModeRemotesync MethodRpcMode = 5
- MethodRpcModeSync MethodRpcMode = 6
- MethodRpcModeMastersync MethodRpcMode = 7
- MethodRpcModePuppetsync MethodRpcMode = 8
- )
- // MethodRpcModeLookupMap is a string-based lookup table of constants for MethodRpcMode.
- var MethodRpcModeLookupMap = map[string]MethodRpcMode{
- "MethodRpcModeDisabled": MethodRpcModeDisabled,
- "MethodRpcModeRemote": MethodRpcModeRemote,
- "MethodRpcModeMaster": MethodRpcModeMaster,
- "MethodRpcModePuppet": MethodRpcModePuppet,
- "MethodRpcModeSlave": MethodRpcModeSlave,
- "MethodRpcModeRemotesync": MethodRpcModeRemotesync,
- "MethodRpcModeSync": MethodRpcModeSync,
- "MethodRpcModeMastersync": MethodRpcModeMastersync,
- "MethodRpcModePuppetsync": MethodRpcModePuppetsync,
- }
- // PropertyHint is a Go wrapper for the C.godot_property_hint enum type.
- type PropertyHint int
- func (e PropertyHint) getBase() C.godot_property_hint {
- return C.godot_property_hint(e)
- }
- const (
- PropertyHintNone PropertyHint = 0 // < no hint provided.
- PropertyHintRange PropertyHint = 1 // < hint_text = "min,max,step,slider;
- PropertyHintExpRange PropertyHint = 2 // < hint_text = "min,max,step", exponential edit
- PropertyHintEnum PropertyHint = 3 // < hint_text= "val1,val2,val3,etc"
- PropertyHintExpEasing PropertyHint = 4 // exponential easing function (Math::ease)
- PropertyHintLength PropertyHint = 5 // < hint_text= "length" (as integer)
- PropertyHintSpriteFrame PropertyHint = 6 // FIXME: Obsolete: drop whenever we can break compat
- PropertyHintKeyAccel PropertyHint = 7 // < hint_text= "length" (as integer)
- PropertyHintFlags PropertyHint = 8 // < hint_text= "flag1,flag2,etc" (as bit flags)
- PropertyHintLayers2DRender PropertyHint = 9
- PropertyHintLayers2DPhysics PropertyHint = 10
- PropertyHintLayers3DRender PropertyHint = 11
- PropertyHintLayers3DPhysics PropertyHint = 12
- PropertyHintFile PropertyHint = 13 // < a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"
- PropertyHintDir PropertyHint = 14 // < a directory path must be passed
- PropertyHintGlobalFile PropertyHint = 15 // < a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"
- PropertyHintGlobalDir PropertyHint = 16 // < a directory path must be passed
- PropertyHintResourceType PropertyHint = 17 // < a resource object type
- PropertyHintMultilineText PropertyHint = 18 // < used for string properties that can contain multiple lines
- PropertyHintPlaceholderText PropertyHint = 19 // < used to set a placeholder text for string properties
- PropertyHintColorNoAlpha PropertyHint = 20 // < used for ignoring alpha component when editing a color
- PropertyHintImageCompressLossy PropertyHint = 21
- PropertyHintImageCompressLossless PropertyHint = 22
- PropertyHintObjectId PropertyHint = 23
- PropertyHintTypeString PropertyHint = 24 // < a type string, the hint is the base type to choose
- PropertyHintNodePathToEditedNode PropertyHint = 25 // < so something else can provide this (used in scripts)
- PropertyHintMethodOfVariantType PropertyHint = 26 // < a method of a type
- PropertyHintMethodOfBaseType PropertyHint = 27 // < a method of a base type
- PropertyHintMethodOfInstance PropertyHint = 28 // < a method of an instance
- PropertyHintMethodOfScript PropertyHint = 29 // < a method of a script & base
- PropertyHintPropertyOfVariantType PropertyHint = 30 // < a property of a type
- PropertyHintPropertyOfBaseType PropertyHint = 31 // < a property of a base type
- PropertyHintPropertyOfInstance PropertyHint = 32 // < a property of an instance
- PropertyHintPropertyOfScript PropertyHint = 33 // < a property of a script & base
- PropertyHintMax PropertyHint = 34
- )
- // PropertyHintLookupMap is a string-based lookup table of constants for PropertyHint.
- var PropertyHintLookupMap = map[string]PropertyHint{
- "PropertyHintNone": PropertyHintNone,
- "PropertyHintRange": PropertyHintRange,
- "PropertyHintExpRange": PropertyHintExpRange,
- "PropertyHintEnum": PropertyHintEnum,
- "PropertyHintExpEasing": PropertyHintExpEasing,
- "PropertyHintLength": PropertyHintLength,
- "PropertyHintSpriteFrame": PropertyHintSpriteFrame,
- "PropertyHintKeyAccel": PropertyHintKeyAccel,
- "PropertyHintFlags": PropertyHintFlags,
- "PropertyHintLayers2DRender": PropertyHintLayers2DRender,
- "PropertyHintLayers2DPhysics": PropertyHintLayers2DPhysics,
- "PropertyHintLayers3DRender": PropertyHintLayers3DRender,
- "PropertyHintLayers3DPhysics": PropertyHintLayers3DPhysics,
- "PropertyHintFile": PropertyHintFile,
- "PropertyHintDir": PropertyHintDir,
- "PropertyHintGlobalFile": PropertyHintGlobalFile,
- "PropertyHintGlobalDir": PropertyHintGlobalDir,
- "PropertyHintResourceType": PropertyHintResourceType,
- "PropertyHintMultilineText": PropertyHintMultilineText,
- "PropertyHintPlaceholderText": PropertyHintPlaceholderText,
- "PropertyHintColorNoAlpha": PropertyHintColorNoAlpha,
- "PropertyHintImageCompressLossy": PropertyHintImageCompressLossy,
- "PropertyHintImageCompressLossless": PropertyHintImageCompressLossless,
- "PropertyHintObjectId": PropertyHintObjectId,
- "PropertyHintTypeString": PropertyHintTypeString,
- "PropertyHintNodePathToEditedNode": PropertyHintNodePathToEditedNode,
- "PropertyHintMethodOfVariantType": PropertyHintMethodOfVariantType,
- "PropertyHintMethodOfBaseType": PropertyHintMethodOfBaseType,
- "PropertyHintMethodOfInstance": PropertyHintMethodOfInstance,
- "PropertyHintMethodOfScript": PropertyHintMethodOfScript,
- "PropertyHintPropertyOfVariantType": PropertyHintPropertyOfVariantType,
- "PropertyHintPropertyOfBaseType": PropertyHintPropertyOfBaseType,
- "PropertyHintPropertyOfInstance": PropertyHintPropertyOfInstance,
- "PropertyHintPropertyOfScript": PropertyHintPropertyOfScript,
- "PropertyHintMax": PropertyHintMax,
- }
- // NewEmptyPropertyAttributes will return a pointer to an empty
- // initialized PropertyAttributes. This is primarily used in
- // conjunction with MethodBindPtrCall.
- func NewEmptyPropertyAttributes() Pointer {
- var obj C.godot_property_attributes
- return Pointer{base: unsafe.Pointer(&obj)}
- }
- // NewPointerFromPropertyAttributes will return an unsafe pointer to the given
- // object. This is primarily used in conjunction with MethodBindPtrCall.
- func NewPointerFromPropertyAttributes(obj PropertyAttributes) Pointer {
- return Pointer{base: unsafe.Pointer(obj.getBase())}
- }
- // NewPropertyAttributesFromPointer will return a PropertyAttributes from the
- // given unsafe pointer. This is primarily used in conjunction with MethodBindPtrCall.
- func NewPropertyAttributesFromPointer(ptr Pointer) PropertyAttributes {
- return PropertyAttributes{base: (*C.godot_property_attributes)(ptr.getBase())}
- }
- // PropertyAttributes data structure wrapper
- type PropertyAttributes struct {
- base *C.godot_property_attributes
- RsetType MethodRpcMode
- Type Int
- Hint PropertyHint
- HintString String
- Usage PropertyUsageFlags
- DefaultValue Variant
- }
- // returns the wrapped C base data type for this type
- func (gdt PropertyAttributes) getBase() *C.godot_property_attributes {
- return gdt.base
- }
- // NewEmptySignalArgument will return a pointer to an empty
- // initialized SignalArgument. This is primarily used in
- // conjunction with MethodBindPtrCall.
- func NewEmptySignalArgument() Pointer {
- var obj C.godot_signal_argument
- return Pointer{base: unsafe.Pointer(&obj)}
- }
- // NewPointerFromSignalArgument will return an unsafe pointer to the given
- // object. This is primarily used in conjunction with MethodBindPtrCall.
- func NewPointerFromSignalArgument(obj SignalArgument) Pointer {
- return Pointer{base: unsafe.Pointer(obj.getBase())}
- }
- // NewSignalArgumentFromPointer will return a SignalArgument from the
- // given unsafe pointer. This is primarily used in conjunction with MethodBindPtrCall.
- func NewSignalArgumentFromPointer(ptr Pointer) SignalArgument {
- return SignalArgument{base: (*C.godot_signal_argument)(ptr.getBase())}
- }
- // SignalArgument data structure wrapper
- type SignalArgument struct {
- base *C.godot_signal_argument
- Name String
- Type Int
- Hint PropertyHint
- HintString String
- Usage PropertyUsageFlags
- DefaultValue Variant
- }
- // returns the wrapped C base data type for this type
- func (gdt SignalArgument) getBase() *C.godot_signal_argument {
- return gdt.base
- }
- // NewEmptySignal will return a pointer to an empty
- // initialized Signal. This is primarily used in
- // conjunction with MethodBindPtrCall.
- func NewEmptySignal() Pointer {
- var obj C.godot_signal
- return Pointer{base: unsafe.Pointer(&obj)}
- }
- // NewPointerFromSignal will return an unsafe pointer to the given
- // object. This is primarily used in conjunction with MethodBindPtrCall.
- func NewPointerFromSignal(obj Signal) Pointer {
- return Pointer{base: unsafe.Pointer(obj.getBase())}
- }
- // NewSignalFromPointer will return a Signal from the
- // given unsafe pointer. This is primarily used in conjunction with MethodBindPtrCall.
- func NewSignalFromPointer(ptr Pointer) Signal {
- return Signal{base: (*C.godot_signal)(ptr.getBase())}
- }
- // Signal data structure wrapper
- type Signal struct {
- base *C.godot_signal
- Name String
- NumArgs Int
- Args []SignalArgument
- NumDefaultArgs Int
- DefaultArgs []Variant
- }
- // returns the wrapped C base data type for this type
- func (gdt Signal) getBase() *C.godot_signal {
- return gdt.base
- }
- // NewEmptyMethodArg will return a pointer to an empty
- // initialized MethodArg. This is primarily used in
- // conjunction with MethodBindPtrCall.
- func NewEmptyMethodArg() Pointer {
- var obj C.godot_method_arg
- return Pointer{base: unsafe.Pointer(&obj)}
- }
- // NewPointerFromMethodArg will return an unsafe pointer to the given
- // object. This is primarily used in conjunction with MethodBindPtrCall.
- func NewPointerFromMethodArg(obj MethodArg) Pointer {
- return Pointer{base: unsafe.Pointer(obj.getBase())}
- }
- // NewMethodArgFromPointer will return a MethodArg from the
- // given unsafe pointer. This is primarily used in conjunction with MethodBindPtrCall.
- func NewMethodArgFromPointer(ptr Pointer) MethodArg {
- return MethodArg{base: (*C.godot_method_arg)(ptr.getBase())}
- }
- // MethodArg data structure wrapper
- type MethodArg struct {
- base *C.godot_method_arg
- Name String
- Type VariantType
- Hint PropertyHint
- HintString String
- }
- // returns the wrapped C base data type for this type
- func (gdt MethodArg) getBase() *C.godot_method_arg {
- return gdt.base
- }
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