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README.md

GDNative Simple Example

This example demonstrates how you can use the gdnative Go package to create your own Godot bindings with Go.

Compiling

Dependencies:

  • golang 1.6+

CGO (Cross platform)

You can use golang to compile the library if you have it installed:

go build -v -buildmode=c-shared -o libsimple.so ./src/simple.go && mv libsimple.so ./bin

Usage

Create a new object using load("res://SIMPLE.gdns").new()

This object has following methods you can use:

  • get_data()