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README.md

GDNative Simple Example

This example demonstrates how you can use the gdnative Go package to create your own Godot bindings with Go. On this example, we use class auto registration so the gdnativego compiler utility will run automatically to create all the needed boilerplate in your behalf.

note: if you want to see a manual registration example look at the SimpleDemoManual example

Compiling

Dependencies:

  • golang 1.6+
  • golang 1.14 or higher recommended

CGO (Cross platform)

You can use golang to compile the library if you have it installed, just run make:

make

You can also run go build manually to compile the GDNative library:

go build -v -buildmode=c-shared -o libsimple.so ./src/simple.go && mv libsimple.so ./bin

You can

Usage

Create a new object using load("res://SIMPLE.gdns").new()

This object has following methods you can use:

  • get_data()