#include "util.h" #include #include // Helper functions for accessing C arrays. godot_gdnative_api_struct *cgo_get_ext(godot_gdnative_api_struct **ext, int i) { return ext[i]; } void **go_void_build_array(int length) { void **arr = malloc(sizeof(void *) * length); return arr; } void go_void_add_element(void **array, void *element, int index) { array[index] = element; }