#ifndef CGDNATIVE_NATIVESCRIPT_GATEWAY_H #define CGDNATIVE_NATIVESCRIPT_GATEWAY_H #include #include /* GDNative NATIVESCRIPT C Gateway */ void *cgo_gateway_create_func(godot_object *obj, void *method_data); void *cgo_gateway_destroy_func(godot_object *obj, void *method_data, void *user_data); void *cgo_gateway_free_func(void *method_data); godot_variant cgo_gateway_method_func(godot_object *obj, void *method_data, void *user_data, int num_args, godot_variant **args); void cgo_gateway_property_set_func(godot_object *obj, void *method_data, void *user_data, godot_variant *property); godot_variant cgo_gateway_property_get_func(godot_object *obj, void *method_data, void *user_data); // Type definitions for any function pointers. Some of these are not defined in // the godot headers when they are part of a typedef struct. typedef void (*create_func)(godot_object *, void *); typedef void (*destroy_func)(godot_object *, void *, void *); typedef void (*free_func)(void *); typedef godot_variant (*method)(godot_object *, void *, void *, int, godot_variant **); typedef void (*set_property_func)(godot_object *, void *, void *, godot_variant *); typedef godot_variant (*get_property_func)(godot_object *, void *, void *); godot_signal_argument *go_godot_new_signal_argument(); #endif