// Copyright © 2019 - 2020 Oscar Campos // Copyright © 2017 - William Edwards // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef CGDNATIVE_CORE_H #define CGDNATIVE_CORE_H #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include /*------------------------------------------------------------------------------ // This file was autogenerated by PimPam GDNative-Go binding tools // Please do not modify this file, any change will be lost //----------------------------------------------------------------------------*/ /* GDNative CORE 1.0 */ void go_godot_color_new_rgba(godot_gdnative_core_api_struct * p_api, godot_color * r_dest, const godot_real p_r, const godot_real p_g, const godot_real p_b, const godot_real p_a); void go_godot_color_new_rgb(godot_gdnative_core_api_struct * p_api, godot_color * r_dest, const godot_real p_r, const godot_real p_g, const godot_real p_b); godot_real go_godot_color_get_r(godot_gdnative_core_api_struct * p_api, const godot_color * p_self); void go_godot_color_set_r(godot_gdnative_core_api_struct * p_api, godot_color * p_self, const godot_real r); godot_real go_godot_color_get_g(godot_gdnative_core_api_struct * p_api, const godot_color * p_self); void go_godot_color_set_g(godot_gdnative_core_api_struct * p_api, godot_color * p_self, const godot_real g); godot_real go_godot_color_get_b(godot_gdnative_core_api_struct * p_api, const godot_color * p_self); void go_godot_color_set_b(godot_gdnative_core_api_struct * p_api, godot_color * p_self, const godot_real b); godot_real go_godot_color_get_a(godot_gdnative_core_api_struct * p_api, const godot_color * p_self); void go_godot_color_set_a(godot_gdnative_core_api_struct * p_api, godot_color * p_self, const godot_real a); godot_real go_godot_color_get_h(godot_gdnative_core_api_struct * p_api, const godot_color * p_self); godot_real go_godot_color_get_s(godot_gdnative_core_api_struct * p_api, const godot_color * p_self); godot_real go_godot_color_get_v(godot_gdnative_core_api_struct * p_api, const godot_color * p_self); godot_string go_godot_color_as_string(godot_gdnative_core_api_struct * p_api, const godot_color * p_self); godot_int go_godot_color_to_rgba32(godot_gdnative_core_api_struct * p_api, const godot_color * p_self); godot_int go_godot_color_to_argb32(godot_gdnative_core_api_struct * p_api, const godot_color * p_self); godot_real go_godot_color_gray(godot_gdnative_core_api_struct * p_api, const godot_color * p_self); godot_color go_godot_color_inverted(godot_gdnative_core_api_struct * p_api, const godot_color * p_self); godot_color go_godot_color_contrasted(godot_gdnative_core_api_struct * p_api, const godot_color * p_self); godot_color go_godot_color_linear_interpolate(godot_gdnative_core_api_struct * p_api, const godot_color * p_self, const godot_color * p_b, const godot_real p_t); godot_color go_godot_color_blend(godot_gdnative_core_api_struct * p_api, const godot_color * p_self, const godot_color * p_over); godot_string go_godot_color_to_html(godot_gdnative_core_api_struct * p_api, const godot_color * p_self, const godot_bool p_with_alpha); godot_bool go_godot_color_operator_equal(godot_gdnative_core_api_struct * p_api, const godot_color * p_self, const godot_color * p_b); godot_bool go_godot_color_operator_less(godot_gdnative_core_api_struct * p_api, const godot_color * p_self, const godot_color * p_b); void go_godot_vector2_new(godot_gdnative_core_api_struct * p_api, godot_vector2 * r_dest, const godot_real p_x, const godot_real p_y); godot_string go_godot_vector2_as_string(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self); godot_vector2 go_godot_vector2_normalized(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self); godot_real go_godot_vector2_length(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self); godot_real go_godot_vector2_angle(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self); godot_real go_godot_vector2_length_squared(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self); godot_bool go_godot_vector2_is_normalized(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self); godot_real go_godot_vector2_distance_to(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self, const godot_vector2 * p_to); godot_real go_godot_vector2_distance_squared_to(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self, const godot_vector2 * p_to); godot_real go_godot_vector2_angle_to(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self, const godot_vector2 * p_to); godot_real go_godot_vector2_angle_to_point(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self, const godot_vector2 * p_to); godot_vector2 go_godot_vector2_linear_interpolate(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self, const godot_vector2 * p_b, const godot_real p_t); godot_vector2 go_godot_vector2_cubic_interpolate(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self, const godot_vector2 * p_b, const godot_vector2 * p_pre_a, const godot_vector2 * p_post_b, const godot_real p_t); godot_vector2 go_godot_vector2_rotated(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self, const godot_real p_phi); godot_vector2 go_godot_vector2_tangent(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self); godot_vector2 go_godot_vector2_floor(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self); godot_vector2 go_godot_vector2_snapped(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self, const godot_vector2 * p_by); godot_real go_godot_vector2_aspect(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self); godot_real go_godot_vector2_dot(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self, const godot_vector2 * p_with); godot_vector2 go_godot_vector2_slide(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self, const godot_vector2 * p_n); godot_vector2 go_godot_vector2_bounce(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self, const godot_vector2 * p_n); godot_vector2 go_godot_vector2_reflect(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self, const godot_vector2 * p_n); godot_vector2 go_godot_vector2_abs(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self); godot_vector2 go_godot_vector2_clamped(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self, const godot_real p_length); godot_vector2 go_godot_vector2_operator_add(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self, const godot_vector2 * p_b); godot_vector2 go_godot_vector2_operator_subtract(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self, const godot_vector2 * p_b); godot_vector2 go_godot_vector2_operator_multiply_vector(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self, const godot_vector2 * p_b); godot_vector2 go_godot_vector2_operator_multiply_scalar(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self, const godot_real p_b); godot_vector2 go_godot_vector2_operator_divide_vector(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self, const godot_vector2 * p_b); godot_vector2 go_godot_vector2_operator_divide_scalar(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self, const godot_real p_b); godot_bool go_godot_vector2_operator_equal(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self, const godot_vector2 * p_b); godot_bool go_godot_vector2_operator_less(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self, const godot_vector2 * p_b); godot_vector2 go_godot_vector2_operator_neg(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self); void go_godot_vector2_set_x(godot_gdnative_core_api_struct * p_api, godot_vector2 * p_self, const godot_real p_x); void go_godot_vector2_set_y(godot_gdnative_core_api_struct * p_api, godot_vector2 * p_self, const godot_real p_y); godot_real go_godot_vector2_get_x(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self); godot_real go_godot_vector2_get_y(godot_gdnative_core_api_struct * p_api, const godot_vector2 * p_self); void go_godot_quat_new(godot_gdnative_core_api_struct * p_api, godot_quat * r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z, const godot_real p_w); void go_godot_quat_new_with_axis_angle(godot_gdnative_core_api_struct * p_api, godot_quat * r_dest, const godot_vector3 * p_axis, const godot_real p_angle); godot_real go_godot_quat_get_x(godot_gdnative_core_api_struct * p_api, const godot_quat * p_self); void go_godot_quat_set_x(godot_gdnative_core_api_struct * p_api, godot_quat * p_self, const godot_real val); godot_real go_godot_quat_get_y(godot_gdnative_core_api_struct * p_api, const godot_quat * p_self); void go_godot_quat_set_y(godot_gdnative_core_api_struct * p_api, godot_quat * p_self, const godot_real val); godot_real go_godot_quat_get_z(godot_gdnative_core_api_struct * p_api, const godot_quat * p_self); void go_godot_quat_set_z(godot_gdnative_core_api_struct * p_api, godot_quat * p_self, const godot_real val); godot_real go_godot_quat_get_w(godot_gdnative_core_api_struct * p_api, const godot_quat * p_self); void go_godot_quat_set_w(godot_gdnative_core_api_struct * p_api, godot_quat * p_self, const godot_real val); godot_string go_godot_quat_as_string(godot_gdnative_core_api_struct * p_api, const godot_quat * p_self); godot_real go_godot_quat_length(godot_gdnative_core_api_struct * p_api, const godot_quat * p_self); godot_real go_godot_quat_length_squared(godot_gdnative_core_api_struct * p_api, const godot_quat * p_self); godot_quat go_godot_quat_normalized(godot_gdnative_core_api_struct * p_api, const godot_quat * p_self); godot_bool go_godot_quat_is_normalized(godot_gdnative_core_api_struct * p_api, const godot_quat * p_self); godot_quat go_godot_quat_inverse(godot_gdnative_core_api_struct * p_api, const godot_quat * p_self); godot_real go_godot_quat_dot(godot_gdnative_core_api_struct * p_api, const godot_quat * p_self, const godot_quat * p_b); godot_vector3 go_godot_quat_xform(godot_gdnative_core_api_struct * p_api, const godot_quat * p_self, const godot_vector3 * p_v); godot_quat go_godot_quat_slerp(godot_gdnative_core_api_struct * p_api, const godot_quat * p_self, const godot_quat * p_b, const godot_real p_t); godot_quat go_godot_quat_slerpni(godot_gdnative_core_api_struct * p_api, const godot_quat * p_self, const godot_quat * p_b, const godot_real p_t); godot_quat go_godot_quat_cubic_slerp(godot_gdnative_core_api_struct * p_api, const godot_quat * p_self, const godot_quat * p_b, const godot_quat * p_pre_a, const godot_quat * p_post_b, const godot_real p_t); godot_quat go_godot_quat_operator_multiply(godot_gdnative_core_api_struct * p_api, const godot_quat * p_self, const godot_real p_b); godot_quat go_godot_quat_operator_add(godot_gdnative_core_api_struct * p_api, const godot_quat * p_self, const godot_quat * p_b); godot_quat go_godot_quat_operator_subtract(godot_gdnative_core_api_struct * p_api, const godot_quat * p_self, const godot_quat * p_b); godot_quat go_godot_quat_operator_divide(godot_gdnative_core_api_struct * p_api, const godot_quat * p_self, const godot_real p_b); godot_bool go_godot_quat_operator_equal(godot_gdnative_core_api_struct * p_api, const godot_quat * p_self, const godot_quat * p_b); godot_quat go_godot_quat_operator_neg(godot_gdnative_core_api_struct * p_api, const godot_quat * p_self); void go_godot_basis_new_with_rows(godot_gdnative_core_api_struct * p_api, godot_basis * r_dest, const godot_vector3 * p_x_axis, const godot_vector3 * p_y_axis, const godot_vector3 * p_z_axis); void go_godot_basis_new_with_axis_and_angle(godot_gdnative_core_api_struct * p_api, godot_basis * r_dest, const godot_vector3 * p_axis, const godot_real p_phi); void go_godot_basis_new_with_euler(godot_gdnative_core_api_struct * p_api, godot_basis * r_dest, const godot_vector3 * p_euler); godot_string go_godot_basis_as_string(godot_gdnative_core_api_struct * p_api, const godot_basis * p_self); godot_basis go_godot_basis_inverse(godot_gdnative_core_api_struct * p_api, const godot_basis * p_self); godot_basis go_godot_basis_transposed(godot_gdnative_core_api_struct * p_api, const godot_basis * p_self); godot_basis go_godot_basis_orthonormalized(godot_gdnative_core_api_struct * p_api, const godot_basis * p_self); godot_real go_godot_basis_determinant(godot_gdnative_core_api_struct * p_api, const godot_basis * p_self); godot_basis go_godot_basis_rotated(godot_gdnative_core_api_struct * p_api, const godot_basis * p_self, const godot_vector3 * p_axis, const godot_real p_phi); godot_basis go_godot_basis_scaled(godot_gdnative_core_api_struct * p_api, const godot_basis * p_self, const godot_vector3 * p_scale); godot_vector3 go_godot_basis_get_scale(godot_gdnative_core_api_struct * p_api, const godot_basis * p_self); godot_vector3 go_godot_basis_get_euler(godot_gdnative_core_api_struct * p_api, const godot_basis * p_self); godot_real go_godot_basis_tdotx(godot_gdnative_core_api_struct * p_api, const godot_basis * p_self, const godot_vector3 * p_with); godot_real go_godot_basis_tdoty(godot_gdnative_core_api_struct * p_api, const godot_basis * p_self, const godot_vector3 * p_with); godot_real go_godot_basis_tdotz(godot_gdnative_core_api_struct * p_api, const godot_basis * p_self, const godot_vector3 * p_with); godot_vector3 go_godot_basis_xform(godot_gdnative_core_api_struct * p_api, const godot_basis * p_self, const godot_vector3 * p_v); godot_vector3 go_godot_basis_xform_inv(godot_gdnative_core_api_struct * p_api, const godot_basis * p_self, const godot_vector3 * p_v); godot_int go_godot_basis_get_orthogonal_index(godot_gdnative_core_api_struct * p_api, const godot_basis * p_self); void go_godot_basis_new(godot_gdnative_core_api_struct * p_api, godot_basis * r_dest); void go_godot_basis_new_with_euler_quat(godot_gdnative_core_api_struct * p_api, godot_basis * r_dest, const godot_quat * p_euler); void go_godot_basis_get_elements(godot_gdnative_core_api_struct * p_api, const godot_basis * p_self, godot_vector3 * p_elements); godot_vector3 go_godot_basis_get_axis(godot_gdnative_core_api_struct * p_api, const godot_basis * p_self, const godot_int p_axis); void go_godot_basis_set_axis(godot_gdnative_core_api_struct * p_api, godot_basis * p_self, const godot_int p_axis, const godot_vector3 * p_value); godot_vector3 go_godot_basis_get_row(godot_gdnative_core_api_struct * p_api, const godot_basis * p_self, const godot_int p_row); void go_godot_basis_set_row(godot_gdnative_core_api_struct * p_api, godot_basis * p_self, const godot_int p_row, const godot_vector3 * p_value); godot_bool go_godot_basis_operator_equal(godot_gdnative_core_api_struct * p_api, const godot_basis * p_self, const godot_basis * p_b); godot_basis go_godot_basis_operator_add(godot_gdnative_core_api_struct * p_api, const godot_basis * p_self, const godot_basis * p_b); godot_basis go_godot_basis_operator_subtract(godot_gdnative_core_api_struct * p_api, const godot_basis * p_self, const godot_basis * p_b); godot_basis go_godot_basis_operator_multiply_vector(godot_gdnative_core_api_struct * p_api, const godot_basis * p_self, const godot_basis * p_b); godot_basis go_godot_basis_operator_multiply_scalar(godot_gdnative_core_api_struct * p_api, const godot_basis * p_self, const godot_real p_b); void go_godot_vector3_new(godot_gdnative_core_api_struct * p_api, godot_vector3 * r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z); godot_string go_godot_vector3_as_string(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self); godot_int go_godot_vector3_min_axis(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self); godot_int go_godot_vector3_max_axis(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self); godot_real go_godot_vector3_length(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self); godot_real go_godot_vector3_length_squared(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self); godot_bool go_godot_vector3_is_normalized(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self); godot_vector3 go_godot_vector3_normalized(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self); godot_vector3 go_godot_vector3_inverse(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self); godot_vector3 go_godot_vector3_snapped(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self, const godot_vector3 * p_by); godot_vector3 go_godot_vector3_rotated(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self, const godot_vector3 * p_axis, const godot_real p_phi); godot_vector3 go_godot_vector3_linear_interpolate(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self, const godot_vector3 * p_b, const godot_real p_t); godot_vector3 go_godot_vector3_cubic_interpolate(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self, const godot_vector3 * p_b, const godot_vector3 * p_pre_a, const godot_vector3 * p_post_b, const godot_real p_t); godot_real go_godot_vector3_dot(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self, const godot_vector3 * p_b); godot_vector3 go_godot_vector3_cross(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self, const godot_vector3 * p_b); godot_basis go_godot_vector3_outer(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self, const godot_vector3 * p_b); godot_basis go_godot_vector3_to_diagonal_matrix(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self); godot_vector3 go_godot_vector3_abs(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self); godot_vector3 go_godot_vector3_floor(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self); godot_vector3 go_godot_vector3_ceil(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self); godot_real go_godot_vector3_distance_to(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self, const godot_vector3 * p_b); godot_real go_godot_vector3_distance_squared_to(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self, const godot_vector3 * p_b); godot_real go_godot_vector3_angle_to(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self, const godot_vector3 * p_to); godot_vector3 go_godot_vector3_slide(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self, const godot_vector3 * p_n); godot_vector3 go_godot_vector3_bounce(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self, const godot_vector3 * p_n); godot_vector3 go_godot_vector3_reflect(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self, const godot_vector3 * p_n); godot_vector3 go_godot_vector3_operator_add(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self, const godot_vector3 * p_b); godot_vector3 go_godot_vector3_operator_subtract(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self, const godot_vector3 * p_b); godot_vector3 go_godot_vector3_operator_multiply_vector(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self, const godot_vector3 * p_b); godot_vector3 go_godot_vector3_operator_multiply_scalar(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self, const godot_real p_b); godot_vector3 go_godot_vector3_operator_divide_vector(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self, const godot_vector3 * p_b); godot_vector3 go_godot_vector3_operator_divide_scalar(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self, const godot_real p_b); godot_bool go_godot_vector3_operator_equal(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self, const godot_vector3 * p_b); godot_bool go_godot_vector3_operator_less(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self, const godot_vector3 * p_b); godot_vector3 go_godot_vector3_operator_neg(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self); void go_godot_vector3_set_axis(godot_gdnative_core_api_struct * p_api, godot_vector3 * p_self, const godot_vector3_axis p_axis, const godot_real p_val); godot_real go_godot_vector3_get_axis(godot_gdnative_core_api_struct * p_api, const godot_vector3 * p_self, const godot_vector3_axis p_axis); void go_godot_pool_byte_array_new(godot_gdnative_core_api_struct * p_api, godot_pool_byte_array * r_dest); void go_godot_pool_byte_array_new_copy(godot_gdnative_core_api_struct * p_api, godot_pool_byte_array * r_dest, const godot_pool_byte_array * p_src); void go_godot_pool_byte_array_new_with_array(godot_gdnative_core_api_struct * p_api, godot_pool_byte_array * r_dest, const godot_array * p_a); void go_godot_pool_byte_array_append(godot_gdnative_core_api_struct * p_api, godot_pool_byte_array * p_self, const uint8_t p_data); void go_godot_pool_byte_array_append_array(godot_gdnative_core_api_struct * p_api, godot_pool_byte_array * p_self, const godot_pool_byte_array * p_array); godot_error go_godot_pool_byte_array_insert(godot_gdnative_core_api_struct * p_api, godot_pool_byte_array * p_self, const godot_int p_idx, const uint8_t p_data); void go_godot_pool_byte_array_invert(godot_gdnative_core_api_struct * p_api, godot_pool_byte_array * p_self); void go_godot_pool_byte_array_push_back(godot_gdnative_core_api_struct * p_api, godot_pool_byte_array * p_self, const uint8_t p_data); void go_godot_pool_byte_array_remove(godot_gdnative_core_api_struct * p_api, godot_pool_byte_array * p_self, const godot_int p_idx); void go_godot_pool_byte_array_resize(godot_gdnative_core_api_struct * p_api, godot_pool_byte_array * p_self, const godot_int p_size); godot_pool_byte_array_read_access * go_godot_pool_byte_array_read(godot_gdnative_core_api_struct * p_api, const godot_pool_byte_array * p_self); godot_pool_byte_array_write_access * go_godot_pool_byte_array_write(godot_gdnative_core_api_struct * p_api, godot_pool_byte_array * p_self); void go_godot_pool_byte_array_set(godot_gdnative_core_api_struct * p_api, godot_pool_byte_array * p_self, const godot_int p_idx, const uint8_t p_data); uint8_t go_godot_pool_byte_array_get(godot_gdnative_core_api_struct * p_api, const godot_pool_byte_array * p_self, const godot_int p_idx); godot_int go_godot_pool_byte_array_size(godot_gdnative_core_api_struct * p_api, const godot_pool_byte_array * p_self); void go_godot_pool_byte_array_destroy(godot_gdnative_core_api_struct * p_api, godot_pool_byte_array * p_self); void go_godot_pool_int_array_new(godot_gdnative_core_api_struct * p_api, godot_pool_int_array * r_dest); void go_godot_pool_int_array_new_copy(godot_gdnative_core_api_struct * p_api, godot_pool_int_array * r_dest, const godot_pool_int_array * p_src); void go_godot_pool_int_array_new_with_array(godot_gdnative_core_api_struct * p_api, godot_pool_int_array * r_dest, const godot_array * p_a); void go_godot_pool_int_array_append(godot_gdnative_core_api_struct * p_api, godot_pool_int_array * p_self, const godot_int p_data); void go_godot_pool_int_array_append_array(godot_gdnative_core_api_struct * p_api, godot_pool_int_array * p_self, const godot_pool_int_array * p_array); godot_error go_godot_pool_int_array_insert(godot_gdnative_core_api_struct * p_api, godot_pool_int_array * p_self, const godot_int p_idx, const godot_int p_data); void go_godot_pool_int_array_invert(godot_gdnative_core_api_struct * p_api, godot_pool_int_array * p_self); void go_godot_pool_int_array_push_back(godot_gdnative_core_api_struct * p_api, godot_pool_int_array * p_self, const godot_int p_data); void go_godot_pool_int_array_remove(godot_gdnative_core_api_struct * p_api, godot_pool_int_array * p_self, const godot_int p_idx); void go_godot_pool_int_array_resize(godot_gdnative_core_api_struct * p_api, godot_pool_int_array * p_self, const godot_int p_size); godot_pool_int_array_read_access * go_godot_pool_int_array_read(godot_gdnative_core_api_struct * p_api, const godot_pool_int_array * p_self); godot_pool_int_array_write_access * go_godot_pool_int_array_write(godot_gdnative_core_api_struct * p_api, godot_pool_int_array * p_self); void go_godot_pool_int_array_set(godot_gdnative_core_api_struct * p_api, godot_pool_int_array * p_self, const godot_int p_idx, const godot_int p_data); godot_int go_godot_pool_int_array_get(godot_gdnative_core_api_struct * p_api, const godot_pool_int_array * p_self, const godot_int p_idx); godot_int go_godot_pool_int_array_size(godot_gdnative_core_api_struct * p_api, const godot_pool_int_array * p_self); void go_godot_pool_int_array_destroy(godot_gdnative_core_api_struct * p_api, godot_pool_int_array * p_self); void go_godot_pool_real_array_new(godot_gdnative_core_api_struct * p_api, godot_pool_real_array * r_dest); void go_godot_pool_real_array_new_copy(godot_gdnative_core_api_struct * p_api, godot_pool_real_array * r_dest, const godot_pool_real_array * p_src); void go_godot_pool_real_array_new_with_array(godot_gdnative_core_api_struct * p_api, godot_pool_real_array * r_dest, const godot_array * p_a); void go_godot_pool_real_array_append(godot_gdnative_core_api_struct * p_api, godot_pool_real_array * p_self, const godot_real p_data); void go_godot_pool_real_array_append_array(godot_gdnative_core_api_struct * p_api, godot_pool_real_array * p_self, const godot_pool_real_array * p_array); godot_error go_godot_pool_real_array_insert(godot_gdnative_core_api_struct * p_api, godot_pool_real_array * p_self, const godot_int p_idx, const godot_real p_data); void go_godot_pool_real_array_invert(godot_gdnative_core_api_struct * p_api, godot_pool_real_array * p_self); void go_godot_pool_real_array_push_back(godot_gdnative_core_api_struct * p_api, godot_pool_real_array * p_self, const godot_real p_data); void go_godot_pool_real_array_remove(godot_gdnative_core_api_struct * p_api, godot_pool_real_array * p_self, const godot_int p_idx); void go_godot_pool_real_array_resize(godot_gdnative_core_api_struct * p_api, godot_pool_real_array * p_self, const godot_int p_size); godot_pool_real_array_read_access * go_godot_pool_real_array_read(godot_gdnative_core_api_struct * p_api, const godot_pool_real_array * p_self); godot_pool_real_array_write_access * go_godot_pool_real_array_write(godot_gdnative_core_api_struct * p_api, godot_pool_real_array * p_self); void go_godot_pool_real_array_set(godot_gdnative_core_api_struct * p_api, godot_pool_real_array * p_self, const godot_int p_idx, const godot_real p_data); godot_real go_godot_pool_real_array_get(godot_gdnative_core_api_struct * p_api, const godot_pool_real_array * p_self, const godot_int p_idx); godot_int go_godot_pool_real_array_size(godot_gdnative_core_api_struct * p_api, const godot_pool_real_array * p_self); void go_godot_pool_real_array_destroy(godot_gdnative_core_api_struct * p_api, godot_pool_real_array * p_self); void go_godot_pool_string_array_new(godot_gdnative_core_api_struct * p_api, godot_pool_string_array * r_dest); void go_godot_pool_string_array_new_copy(godot_gdnative_core_api_struct * p_api, godot_pool_string_array * r_dest, const godot_pool_string_array * p_src); void go_godot_pool_string_array_new_with_array(godot_gdnative_core_api_struct * p_api, godot_pool_string_array * r_dest, const godot_array * p_a); void go_godot_pool_string_array_append(godot_gdnative_core_api_struct * p_api, godot_pool_string_array * p_self, const godot_string * p_data); void go_godot_pool_string_array_append_array(godot_gdnative_core_api_struct * p_api, godot_pool_string_array * p_self, const godot_pool_string_array * p_array); godot_error go_godot_pool_string_array_insert(godot_gdnative_core_api_struct * p_api, godot_pool_string_array * p_self, const godot_int p_idx, const godot_string * p_data); void go_godot_pool_string_array_invert(godot_gdnative_core_api_struct * p_api, godot_pool_string_array * p_self); void go_godot_pool_string_array_push_back(godot_gdnative_core_api_struct * p_api, godot_pool_string_array * p_self, const godot_string * p_data); void go_godot_pool_string_array_remove(godot_gdnative_core_api_struct * p_api, godot_pool_string_array * p_self, const godot_int p_idx); void go_godot_pool_string_array_resize(godot_gdnative_core_api_struct * p_api, godot_pool_string_array * p_self, const godot_int p_size); godot_pool_string_array_read_access * go_godot_pool_string_array_read(godot_gdnative_core_api_struct * p_api, const godot_pool_string_array * p_self); godot_pool_string_array_write_access * go_godot_pool_string_array_write(godot_gdnative_core_api_struct * p_api, godot_pool_string_array * p_self); void go_godot_pool_string_array_set(godot_gdnative_core_api_struct * p_api, godot_pool_string_array * p_self, const godot_int p_idx, const godot_string * p_data); godot_string go_godot_pool_string_array_get(godot_gdnative_core_api_struct * p_api, const godot_pool_string_array * p_self, const godot_int p_idx); godot_int go_godot_pool_string_array_size(godot_gdnative_core_api_struct * p_api, const godot_pool_string_array * p_self); void go_godot_pool_string_array_destroy(godot_gdnative_core_api_struct * p_api, godot_pool_string_array * p_self); void go_godot_pool_vector2_array_new(godot_gdnative_core_api_struct * p_api, godot_pool_vector2_array * r_dest); void go_godot_pool_vector2_array_new_copy(godot_gdnative_core_api_struct * p_api, godot_pool_vector2_array * r_dest, const godot_pool_vector2_array * p_src); void go_godot_pool_vector2_array_new_with_array(godot_gdnative_core_api_struct * p_api, godot_pool_vector2_array * r_dest, const godot_array * p_a); void go_godot_pool_vector2_array_append(godot_gdnative_core_api_struct * p_api, godot_pool_vector2_array * p_self, const godot_vector2 * p_data); void go_godot_pool_vector2_array_append_array(godot_gdnative_core_api_struct * p_api, godot_pool_vector2_array * p_self, const godot_pool_vector2_array * p_array); godot_error go_godot_pool_vector2_array_insert(godot_gdnative_core_api_struct * p_api, godot_pool_vector2_array * p_self, const godot_int p_idx, const godot_vector2 * p_data); void go_godot_pool_vector2_array_invert(godot_gdnative_core_api_struct * p_api, godot_pool_vector2_array * p_self); void go_godot_pool_vector2_array_push_back(godot_gdnative_core_api_struct * p_api, godot_pool_vector2_array * p_self, const godot_vector2 * p_data); void go_godot_pool_vector2_array_remove(godot_gdnative_core_api_struct * p_api, godot_pool_vector2_array * p_self, const godot_int p_idx); void go_godot_pool_vector2_array_resize(godot_gdnative_core_api_struct * p_api, godot_pool_vector2_array * p_self, const godot_int p_size); godot_pool_vector2_array_read_access * go_godot_pool_vector2_array_read(godot_gdnative_core_api_struct * p_api, const godot_pool_vector2_array * p_self); godot_pool_vector2_array_write_access * go_godot_pool_vector2_array_write(godot_gdnative_core_api_struct * p_api, godot_pool_vector2_array * p_self); void go_godot_pool_vector2_array_set(godot_gdnative_core_api_struct * p_api, godot_pool_vector2_array * p_self, const godot_int p_idx, const godot_vector2 * p_data); godot_vector2 go_godot_pool_vector2_array_get(godot_gdnative_core_api_struct * p_api, const godot_pool_vector2_array * p_self, const godot_int p_idx); godot_int go_godot_pool_vector2_array_size(godot_gdnative_core_api_struct * p_api, const godot_pool_vector2_array * p_self); void go_godot_pool_vector2_array_destroy(godot_gdnative_core_api_struct * p_api, godot_pool_vector2_array * p_self); void go_godot_pool_vector3_array_new(godot_gdnative_core_api_struct * p_api, godot_pool_vector3_array * r_dest); void go_godot_pool_vector3_array_new_copy(godot_gdnative_core_api_struct * p_api, godot_pool_vector3_array * r_dest, const godot_pool_vector3_array * p_src); void go_godot_pool_vector3_array_new_with_array(godot_gdnative_core_api_struct * p_api, godot_pool_vector3_array * r_dest, const godot_array * p_a); void go_godot_pool_vector3_array_append(godot_gdnative_core_api_struct * p_api, godot_pool_vector3_array * p_self, const godot_vector3 * p_data); void go_godot_pool_vector3_array_append_array(godot_gdnative_core_api_struct * p_api, godot_pool_vector3_array * p_self, const godot_pool_vector3_array * p_array); godot_error go_godot_pool_vector3_array_insert(godot_gdnative_core_api_struct * p_api, godot_pool_vector3_array * p_self, const godot_int p_idx, const godot_vector3 * p_data); void go_godot_pool_vector3_array_invert(godot_gdnative_core_api_struct * p_api, godot_pool_vector3_array * p_self); void go_godot_pool_vector3_array_push_back(godot_gdnative_core_api_struct * p_api, godot_pool_vector3_array * p_self, const godot_vector3 * p_data); void go_godot_pool_vector3_array_remove(godot_gdnative_core_api_struct * p_api, godot_pool_vector3_array * p_self, const godot_int p_idx); void go_godot_pool_vector3_array_resize(godot_gdnative_core_api_struct * p_api, godot_pool_vector3_array * p_self, const godot_int p_size); godot_pool_vector3_array_read_access * go_godot_pool_vector3_array_read(godot_gdnative_core_api_struct * p_api, const godot_pool_vector3_array * p_self); godot_pool_vector3_array_write_access * go_godot_pool_vector3_array_write(godot_gdnative_core_api_struct * p_api, godot_pool_vector3_array * p_self); void go_godot_pool_vector3_array_set(godot_gdnative_core_api_struct * p_api, godot_pool_vector3_array * p_self, const godot_int p_idx, const godot_vector3 * p_data); godot_vector3 go_godot_pool_vector3_array_get(godot_gdnative_core_api_struct * p_api, const godot_pool_vector3_array * p_self, const godot_int p_idx); godot_int go_godot_pool_vector3_array_size(godot_gdnative_core_api_struct * p_api, const godot_pool_vector3_array * p_self); void go_godot_pool_vector3_array_destroy(godot_gdnative_core_api_struct * p_api, godot_pool_vector3_array * p_self); void go_godot_pool_color_array_new(godot_gdnative_core_api_struct * p_api, godot_pool_color_array * r_dest); void go_godot_pool_color_array_new_copy(godot_gdnative_core_api_struct * p_api, godot_pool_color_array * r_dest, const godot_pool_color_array * p_src); void go_godot_pool_color_array_new_with_array(godot_gdnative_core_api_struct * p_api, godot_pool_color_array * r_dest, const godot_array * p_a); void go_godot_pool_color_array_append(godot_gdnative_core_api_struct * p_api, godot_pool_color_array * p_self, const godot_color * p_data); void go_godot_pool_color_array_append_array(godot_gdnative_core_api_struct * p_api, godot_pool_color_array * p_self, const godot_pool_color_array * p_array); godot_error go_godot_pool_color_array_insert(godot_gdnative_core_api_struct * p_api, godot_pool_color_array * p_self, const godot_int p_idx, const godot_color * p_data); void go_godot_pool_color_array_invert(godot_gdnative_core_api_struct * p_api, godot_pool_color_array * p_self); void go_godot_pool_color_array_push_back(godot_gdnative_core_api_struct * p_api, godot_pool_color_array * p_self, const godot_color * p_data); void go_godot_pool_color_array_remove(godot_gdnative_core_api_struct * p_api, godot_pool_color_array * p_self, const godot_int p_idx); void go_godot_pool_color_array_resize(godot_gdnative_core_api_struct * p_api, godot_pool_color_array * p_self, const godot_int p_size); godot_pool_color_array_read_access * go_godot_pool_color_array_read(godot_gdnative_core_api_struct * p_api, const godot_pool_color_array * p_self); godot_pool_color_array_write_access * go_godot_pool_color_array_write(godot_gdnative_core_api_struct * p_api, godot_pool_color_array * p_self); void go_godot_pool_color_array_set(godot_gdnative_core_api_struct * p_api, godot_pool_color_array * p_self, const godot_int p_idx, const godot_color * p_data); godot_color go_godot_pool_color_array_get(godot_gdnative_core_api_struct * p_api, const godot_pool_color_array * p_self, const godot_int p_idx); godot_int go_godot_pool_color_array_size(godot_gdnative_core_api_struct * p_api, const godot_pool_color_array * p_self); void go_godot_pool_color_array_destroy(godot_gdnative_core_api_struct * p_api, godot_pool_color_array * p_self); godot_pool_byte_array_read_access * go_godot_pool_byte_array_read_access_copy(godot_gdnative_core_api_struct * p_api, const godot_pool_byte_array_read_access * p_read); const uint8_t * go_godot_pool_byte_array_read_access_ptr(godot_gdnative_core_api_struct * p_api, const godot_pool_byte_array_read_access * p_read); void go_godot_pool_byte_array_read_access_operator_assign(godot_gdnative_core_api_struct * p_api, godot_pool_byte_array_read_access * p_read, godot_pool_byte_array_read_access * p_other); void go_godot_pool_byte_array_read_access_destroy(godot_gdnative_core_api_struct * p_api, godot_pool_byte_array_read_access * p_read); godot_pool_int_array_read_access * go_godot_pool_int_array_read_access_copy(godot_gdnative_core_api_struct * p_api, const godot_pool_int_array_read_access * p_read); const godot_int * go_godot_pool_int_array_read_access_ptr(godot_gdnative_core_api_struct * p_api, const godot_pool_int_array_read_access * p_read); void go_godot_pool_int_array_read_access_operator_assign(godot_gdnative_core_api_struct * p_api, godot_pool_int_array_read_access * p_read, godot_pool_int_array_read_access * p_other); void go_godot_pool_int_array_read_access_destroy(godot_gdnative_core_api_struct * p_api, godot_pool_int_array_read_access * p_read); godot_pool_real_array_read_access * go_godot_pool_real_array_read_access_copy(godot_gdnative_core_api_struct * p_api, const godot_pool_real_array_read_access * p_read); const godot_real * go_godot_pool_real_array_read_access_ptr(godot_gdnative_core_api_struct * p_api, const godot_pool_real_array_read_access * p_read); void go_godot_pool_real_array_read_access_operator_assign(godot_gdnative_core_api_struct * p_api, godot_pool_real_array_read_access * p_read, godot_pool_real_array_read_access * p_other); void go_godot_pool_real_array_read_access_destroy(godot_gdnative_core_api_struct * p_api, godot_pool_real_array_read_access * p_read); godot_pool_string_array_read_access * go_godot_pool_string_array_read_access_copy(godot_gdnative_core_api_struct * p_api, const godot_pool_string_array_read_access * p_read); const godot_string * go_godot_pool_string_array_read_access_ptr(godot_gdnative_core_api_struct * p_api, const godot_pool_string_array_read_access * p_read); void go_godot_pool_string_array_read_access_operator_assign(godot_gdnative_core_api_struct * p_api, godot_pool_string_array_read_access * p_read, godot_pool_string_array_read_access * p_other); void go_godot_pool_string_array_read_access_destroy(godot_gdnative_core_api_struct * p_api, godot_pool_string_array_read_access * p_read); godot_pool_vector2_array_read_access * go_godot_pool_vector2_array_read_access_copy(godot_gdnative_core_api_struct * p_api, const godot_pool_vector2_array_read_access * p_read); const godot_vector2 * go_godot_pool_vector2_array_read_access_ptr(godot_gdnative_core_api_struct * p_api, const godot_pool_vector2_array_read_access * p_read); void go_godot_pool_vector2_array_read_access_operator_assign(godot_gdnative_core_api_struct * p_api, godot_pool_vector2_array_read_access * p_read, godot_pool_vector2_array_read_access * p_other); void go_godot_pool_vector2_array_read_access_destroy(godot_gdnative_core_api_struct * p_api, godot_pool_vector2_array_read_access * p_read); godot_pool_vector3_array_read_access * go_godot_pool_vector3_array_read_access_copy(godot_gdnative_core_api_struct * p_api, const godot_pool_vector3_array_read_access * p_read); const godot_vector3 * go_godot_pool_vector3_array_read_access_ptr(godot_gdnative_core_api_struct * p_api, const godot_pool_vector3_array_read_access * p_read); void go_godot_pool_vector3_array_read_access_operator_assign(godot_gdnative_core_api_struct * p_api, godot_pool_vector3_array_read_access * p_read, godot_pool_vector3_array_read_access * p_other); void go_godot_pool_vector3_array_read_access_destroy(godot_gdnative_core_api_struct * p_api, godot_pool_vector3_array_read_access * p_read); godot_pool_color_array_read_access * go_godot_pool_color_array_read_access_copy(godot_gdnative_core_api_struct * p_api, const godot_pool_color_array_read_access * p_read); const godot_color * go_godot_pool_color_array_read_access_ptr(godot_gdnative_core_api_struct * p_api, const godot_pool_color_array_read_access * p_read); void go_godot_pool_color_array_read_access_operator_assign(godot_gdnative_core_api_struct * p_api, godot_pool_color_array_read_access * p_read, godot_pool_color_array_read_access * p_other); void go_godot_pool_color_array_read_access_destroy(godot_gdnative_core_api_struct * p_api, godot_pool_color_array_read_access * p_read); godot_pool_byte_array_write_access * go_godot_pool_byte_array_write_access_copy(godot_gdnative_core_api_struct * p_api, const godot_pool_byte_array_write_access * p_write); uint8_t * go_godot_pool_byte_array_write_access_ptr(godot_gdnative_core_api_struct * p_api, const godot_pool_byte_array_write_access * p_write); void go_godot_pool_byte_array_write_access_operator_assign(godot_gdnative_core_api_struct * p_api, godot_pool_byte_array_write_access * p_write, godot_pool_byte_array_write_access * p_other); void go_godot_pool_byte_array_write_access_destroy(godot_gdnative_core_api_struct * p_api, godot_pool_byte_array_write_access * p_write); godot_pool_int_array_write_access * go_godot_pool_int_array_write_access_copy(godot_gdnative_core_api_struct * p_api, const godot_pool_int_array_write_access * p_write); godot_int * go_godot_pool_int_array_write_access_ptr(godot_gdnative_core_api_struct * p_api, const godot_pool_int_array_write_access * p_write); void go_godot_pool_int_array_write_access_operator_assign(godot_gdnative_core_api_struct * p_api, godot_pool_int_array_write_access * p_write, godot_pool_int_array_write_access * p_other); void go_godot_pool_int_array_write_access_destroy(godot_gdnative_core_api_struct * p_api, godot_pool_int_array_write_access * p_write); godot_pool_real_array_write_access * go_godot_pool_real_array_write_access_copy(godot_gdnative_core_api_struct * p_api, const godot_pool_real_array_write_access * p_write); godot_real * go_godot_pool_real_array_write_access_ptr(godot_gdnative_core_api_struct * p_api, const godot_pool_real_array_write_access * p_write); void go_godot_pool_real_array_write_access_operator_assign(godot_gdnative_core_api_struct * p_api, godot_pool_real_array_write_access * p_write, godot_pool_real_array_write_access * p_other); void go_godot_pool_real_array_write_access_destroy(godot_gdnative_core_api_struct * p_api, godot_pool_real_array_write_access * p_write); godot_pool_string_array_write_access * go_godot_pool_string_array_write_access_copy(godot_gdnative_core_api_struct * p_api, const godot_pool_string_array_write_access * p_write); godot_string * go_godot_pool_string_array_write_access_ptr(godot_gdnative_core_api_struct * p_api, const godot_pool_string_array_write_access * p_write); void go_godot_pool_string_array_write_access_operator_assign(godot_gdnative_core_api_struct * p_api, godot_pool_string_array_write_access * p_write, godot_pool_string_array_write_access * p_other); void go_godot_pool_string_array_write_access_destroy(godot_gdnative_core_api_struct * p_api, godot_pool_string_array_write_access * p_write); godot_pool_vector2_array_write_access * go_godot_pool_vector2_array_write_access_copy(godot_gdnative_core_api_struct * p_api, const godot_pool_vector2_array_write_access * p_write); godot_vector2 * go_godot_pool_vector2_array_write_access_ptr(godot_gdnative_core_api_struct * p_api, const godot_pool_vector2_array_write_access * p_write); void go_godot_pool_vector2_array_write_access_operator_assign(godot_gdnative_core_api_struct * p_api, godot_pool_vector2_array_write_access * p_write, godot_pool_vector2_array_write_access * p_other); void go_godot_pool_vector2_array_write_access_destroy(godot_gdnative_core_api_struct * p_api, godot_pool_vector2_array_write_access * p_write); godot_pool_vector3_array_write_access * go_godot_pool_vector3_array_write_access_copy(godot_gdnative_core_api_struct * p_api, const godot_pool_vector3_array_write_access * p_write); godot_vector3 * go_godot_pool_vector3_array_write_access_ptr(godot_gdnative_core_api_struct * p_api, const godot_pool_vector3_array_write_access * p_write); void go_godot_pool_vector3_array_write_access_operator_assign(godot_gdnative_core_api_struct * p_api, godot_pool_vector3_array_write_access * p_write, godot_pool_vector3_array_write_access * p_other); void go_godot_pool_vector3_array_write_access_destroy(godot_gdnative_core_api_struct * p_api, godot_pool_vector3_array_write_access * p_write); godot_pool_color_array_write_access * go_godot_pool_color_array_write_access_copy(godot_gdnative_core_api_struct * p_api, const godot_pool_color_array_write_access * p_write); godot_color * go_godot_pool_color_array_write_access_ptr(godot_gdnative_core_api_struct * p_api, const godot_pool_color_array_write_access * p_write); void go_godot_pool_color_array_write_access_operator_assign(godot_gdnative_core_api_struct * p_api, godot_pool_color_array_write_access * p_write, godot_pool_color_array_write_access * p_other); void go_godot_pool_color_array_write_access_destroy(godot_gdnative_core_api_struct * p_api, godot_pool_color_array_write_access * p_write); void go_godot_array_new(godot_gdnative_core_api_struct * p_api, godot_array * r_dest); void go_godot_array_new_copy(godot_gdnative_core_api_struct * p_api, godot_array * r_dest, const godot_array * p_src); void go_godot_array_new_pool_color_array(godot_gdnative_core_api_struct * p_api, godot_array * r_dest, const godot_pool_color_array * p_pca); void go_godot_array_new_pool_vector3_array(godot_gdnative_core_api_struct * p_api, godot_array * r_dest, const godot_pool_vector3_array * p_pv3a); void go_godot_array_new_pool_vector2_array(godot_gdnative_core_api_struct * p_api, godot_array * r_dest, const godot_pool_vector2_array * p_pv2a); void go_godot_array_new_pool_string_array(godot_gdnative_core_api_struct * p_api, godot_array * r_dest, const godot_pool_string_array * p_psa); void go_godot_array_new_pool_real_array(godot_gdnative_core_api_struct * p_api, godot_array * r_dest, const godot_pool_real_array * p_pra); void go_godot_array_new_pool_int_array(godot_gdnative_core_api_struct * p_api, godot_array * r_dest, const godot_pool_int_array * p_pia); void go_godot_array_new_pool_byte_array(godot_gdnative_core_api_struct * p_api, godot_array * r_dest, const godot_pool_byte_array * p_pba); void go_godot_array_set(godot_gdnative_core_api_struct * p_api, godot_array * p_self, const godot_int p_idx, const godot_variant * p_value); godot_variant go_godot_array_get(godot_gdnative_core_api_struct * p_api, const godot_array * p_self, const godot_int p_idx); godot_variant * go_godot_array_operator_index(godot_gdnative_core_api_struct * p_api, godot_array * p_self, const godot_int p_idx); const godot_variant * go_godot_array_operator_index_const(godot_gdnative_core_api_struct * p_api, const godot_array * p_self, const godot_int p_idx); void go_godot_array_append(godot_gdnative_core_api_struct * p_api, godot_array * p_self, const godot_variant * p_value); void go_godot_array_clear(godot_gdnative_core_api_struct * p_api, godot_array * p_self); godot_int go_godot_array_count(godot_gdnative_core_api_struct * p_api, const godot_array * p_self, const godot_variant * p_value); godot_bool go_godot_array_empty(godot_gdnative_core_api_struct * p_api, const godot_array * p_self); void go_godot_array_erase(godot_gdnative_core_api_struct * p_api, godot_array * p_self, const godot_variant * p_value); godot_variant go_godot_array_front(godot_gdnative_core_api_struct * p_api, const godot_array * p_self); godot_variant go_godot_array_back(godot_gdnative_core_api_struct * p_api, const godot_array * p_self); godot_int go_godot_array_find(godot_gdnative_core_api_struct * p_api, const godot_array * p_self, const godot_variant * p_what, const godot_int p_from); godot_int go_godot_array_find_last(godot_gdnative_core_api_struct * p_api, const godot_array * p_self, const godot_variant * p_what); godot_bool go_godot_array_has(godot_gdnative_core_api_struct * p_api, const godot_array * p_self, const godot_variant * p_value); godot_int go_godot_array_hash(godot_gdnative_core_api_struct * p_api, const godot_array * p_self); void go_godot_array_insert(godot_gdnative_core_api_struct * p_api, godot_array * p_self, const godot_int p_pos, const godot_variant * p_value); void go_godot_array_invert(godot_gdnative_core_api_struct * p_api, godot_array * p_self); godot_variant go_godot_array_pop_back(godot_gdnative_core_api_struct * p_api, godot_array * p_self); godot_variant go_godot_array_pop_front(godot_gdnative_core_api_struct * p_api, godot_array * p_self); void go_godot_array_push_back(godot_gdnative_core_api_struct * p_api, godot_array * p_self, const godot_variant * p_value); void go_godot_array_push_front(godot_gdnative_core_api_struct * p_api, godot_array * p_self, const godot_variant * p_value); void go_godot_array_remove(godot_gdnative_core_api_struct * p_api, godot_array * p_self, const godot_int p_idx); void go_godot_array_resize(godot_gdnative_core_api_struct * p_api, godot_array * p_self, const godot_int p_size); godot_int go_godot_array_rfind(godot_gdnative_core_api_struct * p_api, const godot_array * p_self, const godot_variant * p_what, const godot_int p_from); godot_int go_godot_array_size(godot_gdnative_core_api_struct * p_api, const godot_array * p_self); void go_godot_array_sort(godot_gdnative_core_api_struct * p_api, godot_array * p_self); void go_godot_array_sort_custom(godot_gdnative_core_api_struct * p_api, godot_array * p_self, godot_object * p_obj, const godot_string * p_func); godot_int go_godot_array_bsearch(godot_gdnative_core_api_struct * p_api, godot_array * p_self, const godot_variant * p_value, const godot_bool p_before); godot_int go_godot_array_bsearch_custom(godot_gdnative_core_api_struct * p_api, godot_array * p_self, const godot_variant * p_value, godot_object * p_obj, const godot_string * p_func, const godot_bool p_before); void go_godot_array_destroy(godot_gdnative_core_api_struct * p_api, godot_array * p_self); void go_godot_dictionary_new(godot_gdnative_core_api_struct * p_api, godot_dictionary * r_dest); void go_godot_dictionary_new_copy(godot_gdnative_core_api_struct * p_api, godot_dictionary * r_dest, const godot_dictionary * p_src); void go_godot_dictionary_destroy(godot_gdnative_core_api_struct * p_api, godot_dictionary * p_self); godot_int go_godot_dictionary_size(godot_gdnative_core_api_struct * p_api, const godot_dictionary * p_self); godot_bool go_godot_dictionary_empty(godot_gdnative_core_api_struct * p_api, const godot_dictionary * p_self); void go_godot_dictionary_clear(godot_gdnative_core_api_struct * p_api, godot_dictionary * p_self); godot_bool go_godot_dictionary_has(godot_gdnative_core_api_struct * p_api, const godot_dictionary * p_self, const godot_variant * p_key); godot_bool go_godot_dictionary_has_all(godot_gdnative_core_api_struct * p_api, const godot_dictionary * p_self, const godot_array * p_keys); void go_godot_dictionary_erase(godot_gdnative_core_api_struct * p_api, godot_dictionary * p_self, const godot_variant * p_key); godot_int go_godot_dictionary_hash(godot_gdnative_core_api_struct * p_api, const godot_dictionary * p_self); godot_array go_godot_dictionary_keys(godot_gdnative_core_api_struct * p_api, const godot_dictionary * p_self); godot_array go_godot_dictionary_values(godot_gdnative_core_api_struct * p_api, const godot_dictionary * p_self); godot_variant go_godot_dictionary_get(godot_gdnative_core_api_struct * p_api, const godot_dictionary * p_self, const godot_variant * p_key); void go_godot_dictionary_set(godot_gdnative_core_api_struct * p_api, godot_dictionary * p_self, const godot_variant * p_key, const godot_variant * p_value); godot_variant * go_godot_dictionary_operator_index(godot_gdnative_core_api_struct * p_api, godot_dictionary * p_self, const godot_variant * p_key); const godot_variant * go_godot_dictionary_operator_index_const(godot_gdnative_core_api_struct * p_api, const godot_dictionary * p_self, const godot_variant * p_key); godot_variant * go_godot_dictionary_next(godot_gdnative_core_api_struct * p_api, const godot_dictionary * p_self, const godot_variant * p_key); godot_bool go_godot_dictionary_operator_equal(godot_gdnative_core_api_struct * p_api, const godot_dictionary * p_self, const godot_dictionary * p_b); godot_string go_godot_dictionary_to_json(godot_gdnative_core_api_struct * p_api, const godot_dictionary * p_self); void go_godot_node_path_new(godot_gdnative_core_api_struct * p_api, godot_node_path * r_dest, const godot_string * p_from); void go_godot_node_path_new_copy(godot_gdnative_core_api_struct * p_api, godot_node_path * r_dest, const godot_node_path * p_src); void go_godot_node_path_destroy(godot_gdnative_core_api_struct * p_api, godot_node_path * p_self); godot_string go_godot_node_path_as_string(godot_gdnative_core_api_struct * p_api, const godot_node_path * p_self); godot_bool go_godot_node_path_is_absolute(godot_gdnative_core_api_struct * p_api, const godot_node_path * p_self); godot_int go_godot_node_path_get_name_count(godot_gdnative_core_api_struct * p_api, const godot_node_path * p_self); godot_string go_godot_node_path_get_name(godot_gdnative_core_api_struct * p_api, const godot_node_path * p_self, const godot_int p_idx); godot_int go_godot_node_path_get_subname_count(godot_gdnative_core_api_struct * p_api, const godot_node_path * p_self); godot_string go_godot_node_path_get_subname(godot_gdnative_core_api_struct * p_api, const godot_node_path * p_self, const godot_int p_idx); godot_string go_godot_node_path_get_concatenated_subnames(godot_gdnative_core_api_struct * p_api, const godot_node_path * p_self); godot_bool go_godot_node_path_is_empty(godot_gdnative_core_api_struct * p_api, const godot_node_path * p_self); godot_bool go_godot_node_path_operator_equal(godot_gdnative_core_api_struct * p_api, const godot_node_path * p_self, const godot_node_path * p_b); void go_godot_plane_new_with_reals(godot_gdnative_core_api_struct * p_api, godot_plane * r_dest, const godot_real p_a, const godot_real p_b, const godot_real p_c, const godot_real p_d); void go_godot_plane_new_with_vectors(godot_gdnative_core_api_struct * p_api, godot_plane * r_dest, const godot_vector3 * p_v1, const godot_vector3 * p_v2, const godot_vector3 * p_v3); void go_godot_plane_new_with_normal(godot_gdnative_core_api_struct * p_api, godot_plane * r_dest, const godot_vector3 * p_normal, const godot_real p_d); godot_string go_godot_plane_as_string(godot_gdnative_core_api_struct * p_api, const godot_plane * p_self); godot_plane go_godot_plane_normalized(godot_gdnative_core_api_struct * p_api, const godot_plane * p_self); godot_vector3 go_godot_plane_center(godot_gdnative_core_api_struct * p_api, const godot_plane * p_self); godot_vector3 go_godot_plane_get_any_point(godot_gdnative_core_api_struct * p_api, const godot_plane * p_self); godot_bool go_godot_plane_is_point_over(godot_gdnative_core_api_struct * p_api, const godot_plane * p_self, const godot_vector3 * p_point); godot_real go_godot_plane_distance_to(godot_gdnative_core_api_struct * p_api, const godot_plane * p_self, const godot_vector3 * p_point); godot_bool go_godot_plane_has_point(godot_gdnative_core_api_struct * p_api, const godot_plane * p_self, const godot_vector3 * p_point, const godot_real p_epsilon); godot_vector3 go_godot_plane_project(godot_gdnative_core_api_struct * p_api, const godot_plane * p_self, const godot_vector3 * p_point); godot_bool go_godot_plane_intersect_3(godot_gdnative_core_api_struct * p_api, const godot_plane * p_self, godot_vector3 * r_dest, const godot_plane * p_b, const godot_plane * p_c); godot_bool go_godot_plane_intersects_ray(godot_gdnative_core_api_struct * p_api, const godot_plane * p_self, godot_vector3 * r_dest, const godot_vector3 * p_from, const godot_vector3 * p_dir); godot_bool go_godot_plane_intersects_segment(godot_gdnative_core_api_struct * p_api, const godot_plane * p_self, godot_vector3 * r_dest, const godot_vector3 * p_begin, const godot_vector3 * p_end); godot_plane go_godot_plane_operator_neg(godot_gdnative_core_api_struct * p_api, const godot_plane * p_self); godot_bool go_godot_plane_operator_equal(godot_gdnative_core_api_struct * p_api, const godot_plane * p_self, const godot_plane * p_b); void go_godot_plane_set_normal(godot_gdnative_core_api_struct * p_api, godot_plane * p_self, const godot_vector3 * p_normal); godot_vector3 go_godot_plane_get_normal(godot_gdnative_core_api_struct * p_api, const godot_plane * p_self); godot_real go_godot_plane_get_d(godot_gdnative_core_api_struct * p_api, const godot_plane * p_self); void go_godot_plane_set_d(godot_gdnative_core_api_struct * p_api, godot_plane * p_self, const godot_real p_d); void go_godot_rect2_new_with_position_and_size(godot_gdnative_core_api_struct * p_api, godot_rect2 * r_dest, const godot_vector2 * p_pos, const godot_vector2 * p_size); void go_godot_rect2_new(godot_gdnative_core_api_struct * p_api, godot_rect2 * r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_width, const godot_real p_height); godot_string go_godot_rect2_as_string(godot_gdnative_core_api_struct * p_api, const godot_rect2 * p_self); godot_real go_godot_rect2_get_area(godot_gdnative_core_api_struct * p_api, const godot_rect2 * p_self); godot_bool go_godot_rect2_intersects(godot_gdnative_core_api_struct * p_api, const godot_rect2 * p_self, const godot_rect2 * p_b); godot_bool go_godot_rect2_encloses(godot_gdnative_core_api_struct * p_api, const godot_rect2 * p_self, const godot_rect2 * p_b); godot_bool go_godot_rect2_has_no_area(godot_gdnative_core_api_struct * p_api, const godot_rect2 * p_self); godot_rect2 go_godot_rect2_clip(godot_gdnative_core_api_struct * p_api, const godot_rect2 * p_self, const godot_rect2 * p_b); godot_rect2 go_godot_rect2_merge(godot_gdnative_core_api_struct * p_api, const godot_rect2 * p_self, const godot_rect2 * p_b); godot_bool go_godot_rect2_has_point(godot_gdnative_core_api_struct * p_api, const godot_rect2 * p_self, const godot_vector2 * p_point); godot_rect2 go_godot_rect2_grow(godot_gdnative_core_api_struct * p_api, const godot_rect2 * p_self, const godot_real p_by); godot_rect2 go_godot_rect2_expand(godot_gdnative_core_api_struct * p_api, const godot_rect2 * p_self, const godot_vector2 * p_to); godot_bool go_godot_rect2_operator_equal(godot_gdnative_core_api_struct * p_api, const godot_rect2 * p_self, const godot_rect2 * p_b); godot_vector2 go_godot_rect2_get_position(godot_gdnative_core_api_struct * p_api, const godot_rect2 * p_self); godot_vector2 go_godot_rect2_get_size(godot_gdnative_core_api_struct * p_api, const godot_rect2 * p_self); void go_godot_rect2_set_position(godot_gdnative_core_api_struct * p_api, godot_rect2 * p_self, const godot_vector2 * p_pos); void go_godot_rect2_set_size(godot_gdnative_core_api_struct * p_api, godot_rect2 * p_self, const godot_vector2 * p_size); void go_godot_aabb_new(godot_gdnative_core_api_struct * p_api, godot_aabb * r_dest, const godot_vector3 * p_pos, const godot_vector3 * p_size); godot_vector3 go_godot_aabb_get_position(godot_gdnative_core_api_struct * p_api, const godot_aabb * p_self); void go_godot_aabb_set_position(godot_gdnative_core_api_struct * p_api, const godot_aabb * p_self, const godot_vector3 * p_v); godot_vector3 go_godot_aabb_get_size(godot_gdnative_core_api_struct * p_api, const godot_aabb * p_self); void go_godot_aabb_set_size(godot_gdnative_core_api_struct * p_api, const godot_aabb * p_self, const godot_vector3 * p_v); godot_string go_godot_aabb_as_string(godot_gdnative_core_api_struct * p_api, const godot_aabb * p_self); godot_real go_godot_aabb_get_area(godot_gdnative_core_api_struct * p_api, const godot_aabb * p_self); godot_bool go_godot_aabb_has_no_area(godot_gdnative_core_api_struct * p_api, const godot_aabb * p_self); godot_bool go_godot_aabb_has_no_surface(godot_gdnative_core_api_struct * p_api, const godot_aabb * p_self); godot_bool go_godot_aabb_intersects(godot_gdnative_core_api_struct * p_api, const godot_aabb * p_self, const godot_aabb * p_with); godot_bool go_godot_aabb_encloses(godot_gdnative_core_api_struct * p_api, const godot_aabb * p_self, const godot_aabb * p_with); godot_aabb go_godot_aabb_merge(godot_gdnative_core_api_struct * p_api, const godot_aabb * p_self, const godot_aabb * p_with); godot_aabb go_godot_aabb_intersection(godot_gdnative_core_api_struct * p_api, const godot_aabb * p_self, const godot_aabb * p_with); godot_bool go_godot_aabb_intersects_plane(godot_gdnative_core_api_struct * p_api, const godot_aabb * p_self, const godot_plane * p_plane); godot_bool go_godot_aabb_intersects_segment(godot_gdnative_core_api_struct * p_api, const godot_aabb * p_self, const godot_vector3 * p_from, const godot_vector3 * p_to); godot_bool go_godot_aabb_has_point(godot_gdnative_core_api_struct * p_api, const godot_aabb * p_self, const godot_vector3 * p_point); godot_vector3 go_godot_aabb_get_support(godot_gdnative_core_api_struct * p_api, const godot_aabb * p_self, const godot_vector3 * p_dir); godot_vector3 go_godot_aabb_get_longest_axis(godot_gdnative_core_api_struct * p_api, const godot_aabb * p_self); godot_int go_godot_aabb_get_longest_axis_index(godot_gdnative_core_api_struct * p_api, const godot_aabb * p_self); godot_real go_godot_aabb_get_longest_axis_size(godot_gdnative_core_api_struct * p_api, const godot_aabb * p_self); godot_vector3 go_godot_aabb_get_shortest_axis(godot_gdnative_core_api_struct * p_api, const godot_aabb * p_self); godot_int go_godot_aabb_get_shortest_axis_index(godot_gdnative_core_api_struct * p_api, const godot_aabb * p_self); godot_real go_godot_aabb_get_shortest_axis_size(godot_gdnative_core_api_struct * p_api, const godot_aabb * p_self); godot_aabb go_godot_aabb_expand(godot_gdnative_core_api_struct * p_api, const godot_aabb * p_self, const godot_vector3 * p_to_point); godot_aabb go_godot_aabb_grow(godot_gdnative_core_api_struct * p_api, const godot_aabb * p_self, const godot_real p_by); godot_vector3 go_godot_aabb_get_endpoint(godot_gdnative_core_api_struct * p_api, const godot_aabb * p_self, const godot_int p_idx); godot_bool go_godot_aabb_operator_equal(godot_gdnative_core_api_struct * p_api, const godot_aabb * p_self, const godot_aabb * p_b); void go_godot_rid_new(godot_gdnative_core_api_struct * p_api, godot_rid * r_dest); godot_int go_godot_rid_get_id(godot_gdnative_core_api_struct * p_api, const godot_rid * p_self); void go_godot_rid_new_with_resource(godot_gdnative_core_api_struct * p_api, godot_rid * r_dest, const godot_object * p_from); godot_bool go_godot_rid_operator_equal(godot_gdnative_core_api_struct * p_api, const godot_rid * p_self, const godot_rid * p_b); godot_bool go_godot_rid_operator_less(godot_gdnative_core_api_struct * p_api, const godot_rid * p_self, const godot_rid * p_b); void go_godot_transform_new_with_axis_origin(godot_gdnative_core_api_struct * p_api, godot_transform * r_dest, const godot_vector3 * p_x_axis, const godot_vector3 * p_y_axis, const godot_vector3 * p_z_axis, const godot_vector3 * p_origin); void go_godot_transform_new(godot_gdnative_core_api_struct * p_api, godot_transform * r_dest, const godot_basis * p_basis, const godot_vector3 * p_origin); godot_basis go_godot_transform_get_basis(godot_gdnative_core_api_struct * p_api, const godot_transform * p_self); void go_godot_transform_set_basis(godot_gdnative_core_api_struct * p_api, godot_transform * p_self, const godot_basis * p_v); godot_vector3 go_godot_transform_get_origin(godot_gdnative_core_api_struct * p_api, const godot_transform * p_self); void go_godot_transform_set_origin(godot_gdnative_core_api_struct * p_api, godot_transform * p_self, const godot_vector3 * p_v); godot_string go_godot_transform_as_string(godot_gdnative_core_api_struct * p_api, const godot_transform * p_self); godot_transform go_godot_transform_inverse(godot_gdnative_core_api_struct * p_api, const godot_transform * p_self); godot_transform go_godot_transform_affine_inverse(godot_gdnative_core_api_struct * p_api, const godot_transform * p_self); godot_transform go_godot_transform_orthonormalized(godot_gdnative_core_api_struct * p_api, const godot_transform * p_self); godot_transform go_godot_transform_rotated(godot_gdnative_core_api_struct * p_api, const godot_transform * p_self, const godot_vector3 * p_axis, const godot_real p_phi); godot_transform go_godot_transform_scaled(godot_gdnative_core_api_struct * p_api, const godot_transform * p_self, const godot_vector3 * p_scale); godot_transform go_godot_transform_translated(godot_gdnative_core_api_struct * p_api, const godot_transform * p_self, const godot_vector3 * p_ofs); godot_transform go_godot_transform_looking_at(godot_gdnative_core_api_struct * p_api, const godot_transform * p_self, const godot_vector3 * p_target, const godot_vector3 * p_up); godot_plane go_godot_transform_xform_plane(godot_gdnative_core_api_struct * p_api, const godot_transform * p_self, const godot_plane * p_v); godot_plane go_godot_transform_xform_inv_plane(godot_gdnative_core_api_struct * p_api, const godot_transform * p_self, const godot_plane * p_v); void go_godot_transform_new_identity(godot_gdnative_core_api_struct * p_api, godot_transform * r_dest); godot_bool go_godot_transform_operator_equal(godot_gdnative_core_api_struct * p_api, const godot_transform * p_self, const godot_transform * p_b); godot_transform go_godot_transform_operator_multiply(godot_gdnative_core_api_struct * p_api, const godot_transform * p_self, const godot_transform * p_b); godot_vector3 go_godot_transform_xform_vector3(godot_gdnative_core_api_struct * p_api, const godot_transform * p_self, const godot_vector3 * p_v); godot_vector3 go_godot_transform_xform_inv_vector3(godot_gdnative_core_api_struct * p_api, const godot_transform * p_self, const godot_vector3 * p_v); godot_aabb go_godot_transform_xform_aabb(godot_gdnative_core_api_struct * p_api, const godot_transform * p_self, const godot_aabb * p_v); godot_aabb go_godot_transform_xform_inv_aabb(godot_gdnative_core_api_struct * p_api, const godot_transform * p_self, const godot_aabb * p_v); void go_godot_transform2d_new(godot_gdnative_core_api_struct * p_api, godot_transform2d * r_dest, const godot_real p_rot, const godot_vector2 * p_pos); void go_godot_transform2d_new_axis_origin(godot_gdnative_core_api_struct * p_api, godot_transform2d * r_dest, const godot_vector2 * p_x_axis, const godot_vector2 * p_y_axis, const godot_vector2 * p_origin); godot_string go_godot_transform2d_as_string(godot_gdnative_core_api_struct * p_api, const godot_transform2d * p_self); godot_transform2d go_godot_transform2d_inverse(godot_gdnative_core_api_struct * p_api, const godot_transform2d * p_self); godot_transform2d go_godot_transform2d_affine_inverse(godot_gdnative_core_api_struct * p_api, const godot_transform2d * p_self); godot_real go_godot_transform2d_get_rotation(godot_gdnative_core_api_struct * p_api, const godot_transform2d * p_self); godot_vector2 go_godot_transform2d_get_origin(godot_gdnative_core_api_struct * p_api, const godot_transform2d * p_self); godot_vector2 go_godot_transform2d_get_scale(godot_gdnative_core_api_struct * p_api, const godot_transform2d * p_self); godot_transform2d go_godot_transform2d_orthonormalized(godot_gdnative_core_api_struct * p_api, const godot_transform2d * p_self); godot_transform2d go_godot_transform2d_rotated(godot_gdnative_core_api_struct * p_api, const godot_transform2d * p_self, const godot_real p_phi); godot_transform2d go_godot_transform2d_scaled(godot_gdnative_core_api_struct * p_api, const godot_transform2d * p_self, const godot_vector2 * p_scale); godot_transform2d go_godot_transform2d_translated(godot_gdnative_core_api_struct * p_api, const godot_transform2d * p_self, const godot_vector2 * p_offset); godot_vector2 go_godot_transform2d_xform_vector2(godot_gdnative_core_api_struct * p_api, const godot_transform2d * p_self, const godot_vector2 * p_v); godot_vector2 go_godot_transform2d_xform_inv_vector2(godot_gdnative_core_api_struct * p_api, const godot_transform2d * p_self, const godot_vector2 * p_v); godot_vector2 go_godot_transform2d_basis_xform_vector2(godot_gdnative_core_api_struct * p_api, const godot_transform2d * p_self, const godot_vector2 * p_v); godot_vector2 go_godot_transform2d_basis_xform_inv_vector2(godot_gdnative_core_api_struct * p_api, const godot_transform2d * p_self, const godot_vector2 * p_v); godot_transform2d go_godot_transform2d_interpolate_with(godot_gdnative_core_api_struct * p_api, const godot_transform2d * p_self, const godot_transform2d * p_m, const godot_real p_c); godot_bool go_godot_transform2d_operator_equal(godot_gdnative_core_api_struct * p_api, const godot_transform2d * p_self, const godot_transform2d * p_b); godot_transform2d go_godot_transform2d_operator_multiply(godot_gdnative_core_api_struct * p_api, const godot_transform2d * p_self, const godot_transform2d * p_b); void go_godot_transform2d_new_identity(godot_gdnative_core_api_struct * p_api, godot_transform2d * r_dest); godot_rect2 go_godot_transform2d_xform_rect2(godot_gdnative_core_api_struct * p_api, const godot_transform2d * p_self, const godot_rect2 * p_v); godot_rect2 go_godot_transform2d_xform_inv_rect2(godot_gdnative_core_api_struct * p_api, const godot_transform2d * p_self, const godot_rect2 * p_v); godot_variant_type go_godot_variant_get_type(godot_gdnative_core_api_struct * p_api, const godot_variant * p_v); void go_godot_variant_new_copy(godot_gdnative_core_api_struct * p_api, godot_variant * r_dest, const godot_variant * p_src); void go_godot_variant_new_nil(godot_gdnative_core_api_struct * p_api, godot_variant * r_dest); void go_godot_variant_new_bool(godot_gdnative_core_api_struct * p_api, godot_variant * r_dest, const godot_bool p_b); void go_godot_variant_new_uint(godot_gdnative_core_api_struct * p_api, godot_variant * r_dest, const uint64_t p_i); void go_godot_variant_new_int(godot_gdnative_core_api_struct * p_api, godot_variant * r_dest, const int64_t p_i); void go_godot_variant_new_real(godot_gdnative_core_api_struct * p_api, godot_variant * r_dest, const double p_r); void go_godot_variant_new_string(godot_gdnative_core_api_struct * p_api, godot_variant * r_dest, const godot_string * p_s); void go_godot_variant_new_vector2(godot_gdnative_core_api_struct * p_api, godot_variant * r_dest, const godot_vector2 * p_v2); void go_godot_variant_new_rect2(godot_gdnative_core_api_struct * p_api, godot_variant * r_dest, const godot_rect2 * p_rect2); void go_godot_variant_new_vector3(godot_gdnative_core_api_struct * p_api, godot_variant * r_dest, const godot_vector3 * p_v3); void go_godot_variant_new_transform2d(godot_gdnative_core_api_struct * p_api, godot_variant * r_dest, const godot_transform2d * p_t2d); void go_godot_variant_new_plane(godot_gdnative_core_api_struct * p_api, godot_variant * r_dest, const godot_plane * p_plane); void go_godot_variant_new_quat(godot_gdnative_core_api_struct * p_api, godot_variant * r_dest, const godot_quat * p_quat); void go_godot_variant_new_aabb(godot_gdnative_core_api_struct * p_api, godot_variant * r_dest, const godot_aabb * p_aabb); void go_godot_variant_new_basis(godot_gdnative_core_api_struct * p_api, godot_variant * r_dest, const godot_basis * p_basis); void go_godot_variant_new_transform(godot_gdnative_core_api_struct * p_api, godot_variant * r_dest, const godot_transform * p_trans); void go_godot_variant_new_color(godot_gdnative_core_api_struct * p_api, godot_variant * r_dest, const godot_color * p_color); void go_godot_variant_new_node_path(godot_gdnative_core_api_struct * p_api, godot_variant * r_dest, const godot_node_path * p_np); void go_godot_variant_new_rid(godot_gdnative_core_api_struct * p_api, godot_variant * r_dest, const godot_rid * p_rid); void go_godot_variant_new_object(godot_gdnative_core_api_struct * p_api, godot_variant * r_dest, const godot_object * p_obj); void go_godot_variant_new_dictionary(godot_gdnative_core_api_struct * p_api, godot_variant * r_dest, const godot_dictionary * p_dict); void go_godot_variant_new_array(godot_gdnative_core_api_struct * p_api, godot_variant * r_dest, const godot_array * p_arr); void go_godot_variant_new_pool_byte_array(godot_gdnative_core_api_struct * p_api, godot_variant * r_dest, const godot_pool_byte_array * p_pba); void go_godot_variant_new_pool_int_array(godot_gdnative_core_api_struct * p_api, godot_variant * r_dest, const godot_pool_int_array * p_pia); void go_godot_variant_new_pool_real_array(godot_gdnative_core_api_struct * p_api, godot_variant * r_dest, const godot_pool_real_array * p_pra); void go_godot_variant_new_pool_string_array(godot_gdnative_core_api_struct * p_api, godot_variant * r_dest, const godot_pool_string_array * p_psa); void go_godot_variant_new_pool_vector2_array(godot_gdnative_core_api_struct * p_api, godot_variant * r_dest, const godot_pool_vector2_array * p_pv2a); void go_godot_variant_new_pool_vector3_array(godot_gdnative_core_api_struct * p_api, godot_variant * r_dest, const godot_pool_vector3_array * p_pv3a); void go_godot_variant_new_pool_color_array(godot_gdnative_core_api_struct * p_api, godot_variant * r_dest, const godot_pool_color_array * p_pca); godot_bool go_godot_variant_as_bool(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self); uint64_t go_godot_variant_as_uint(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self); int64_t go_godot_variant_as_int(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self); double go_godot_variant_as_real(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self); godot_string go_godot_variant_as_string(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self); godot_vector2 go_godot_variant_as_vector2(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self); godot_rect2 go_godot_variant_as_rect2(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self); godot_vector3 go_godot_variant_as_vector3(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self); godot_transform2d go_godot_variant_as_transform2d(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self); godot_plane go_godot_variant_as_plane(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self); godot_quat go_godot_variant_as_quat(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self); godot_aabb go_godot_variant_as_aabb(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self); godot_basis go_godot_variant_as_basis(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self); godot_transform go_godot_variant_as_transform(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self); godot_color go_godot_variant_as_color(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self); godot_node_path go_godot_variant_as_node_path(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self); godot_rid go_godot_variant_as_rid(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self); godot_object * go_godot_variant_as_object(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self); godot_dictionary go_godot_variant_as_dictionary(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self); godot_array go_godot_variant_as_array(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self); godot_pool_byte_array go_godot_variant_as_pool_byte_array(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self); godot_pool_int_array go_godot_variant_as_pool_int_array(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self); godot_pool_real_array go_godot_variant_as_pool_real_array(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self); godot_pool_string_array go_godot_variant_as_pool_string_array(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self); godot_pool_vector2_array go_godot_variant_as_pool_vector2_array(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self); godot_pool_vector3_array go_godot_variant_as_pool_vector3_array(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self); godot_pool_color_array go_godot_variant_as_pool_color_array(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self); godot_variant go_godot_variant_call(godot_gdnative_core_api_struct * p_api, godot_variant * p_self, const godot_string * p_method, const godot_variant ** p_args, const godot_int p_argcount, godot_variant_call_error * r_error); godot_bool go_godot_variant_has_method(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self, const godot_string * p_method); godot_bool go_godot_variant_operator_equal(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self, const godot_variant * p_other); godot_bool go_godot_variant_operator_less(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self, const godot_variant * p_other); godot_bool go_godot_variant_hash_compare(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self, const godot_variant * p_other); godot_bool go_godot_variant_booleanize(godot_gdnative_core_api_struct * p_api, const godot_variant * p_self); void go_godot_variant_destroy(godot_gdnative_core_api_struct * p_api, godot_variant * p_self); godot_int go_godot_char_string_length(godot_gdnative_core_api_struct * p_api, const godot_char_string * p_cs); const char * go_godot_char_string_get_data(godot_gdnative_core_api_struct * p_api, const godot_char_string * p_cs); void go_godot_char_string_destroy(godot_gdnative_core_api_struct * p_api, godot_char_string * p_cs); void go_godot_string_new(godot_gdnative_core_api_struct * p_api, godot_string * r_dest); void go_godot_string_new_copy(godot_gdnative_core_api_struct * p_api, godot_string * r_dest, const godot_string * p_src); void go_godot_string_new_with_wide_string(godot_gdnative_core_api_struct * p_api, godot_string * r_dest, const wchar_t * p_contents, const int p_size); const wchar_t * go_godot_string_operator_index(godot_gdnative_core_api_struct * p_api, godot_string * p_self, const godot_int p_idx); wchar_t go_godot_string_operator_index_const(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_int p_idx); const wchar_t * go_godot_string_wide_str(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_bool go_godot_string_operator_equal(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_string * p_b); godot_bool go_godot_string_operator_less(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_string * p_b); godot_string go_godot_string_operator_plus(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_string * p_b); godot_int go_godot_string_length(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); signed char go_godot_string_casecmp_to(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_string * p_str); signed char go_godot_string_nocasecmp_to(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_string * p_str); signed char go_godot_string_naturalnocasecmp_to(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_string * p_str); godot_bool go_godot_string_begins_with(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_string * p_string); godot_bool go_godot_string_begins_with_char_array(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const char * p_char_array); godot_array go_godot_string_bigrams(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_string go_godot_string_chr(godot_gdnative_core_api_struct * p_api, wchar_t p_character); godot_bool go_godot_string_ends_with(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_string * p_string); godot_int go_godot_string_find(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, godot_string p_what); godot_int go_godot_string_find_from(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, godot_string p_what, godot_int p_from); godot_int go_godot_string_findmk(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_array * p_keys); godot_int go_godot_string_findmk_from(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_array * p_keys, godot_int p_from); godot_int go_godot_string_findmk_from_in_place(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_array * p_keys, godot_int p_from, godot_int * r_key); godot_int go_godot_string_findn(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, godot_string p_what); godot_int go_godot_string_findn_from(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, godot_string p_what, godot_int p_from); godot_int go_godot_string_find_last(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, godot_string p_what); godot_string go_godot_string_format(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_variant * p_values); godot_string go_godot_string_format_with_custom_placeholder(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_variant * p_values, const char * p_placeholder); godot_string go_godot_string_hex_encode_buffer(godot_gdnative_core_api_struct * p_api, const uint8_t * p_buffer, godot_int p_len); godot_int go_godot_string_hex_to_int(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_int go_godot_string_hex_to_int_without_prefix(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_string go_godot_string_insert(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, godot_int p_at_pos, godot_string p_string); godot_bool go_godot_string_is_numeric(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_bool go_godot_string_is_subsequence_of(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_string * p_string); godot_bool go_godot_string_is_subsequence_ofi(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_string * p_string); godot_string go_godot_string_lpad(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, godot_int p_min_length); godot_string go_godot_string_lpad_with_custom_character(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, godot_int p_min_length, const godot_string * p_character); godot_bool go_godot_string_match(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_string * p_wildcard); godot_bool go_godot_string_matchn(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_string * p_wildcard); godot_string go_godot_string_md5(godot_gdnative_core_api_struct * p_api, const uint8_t * p_md5); godot_string go_godot_string_num(godot_gdnative_core_api_struct * p_api, double p_num); godot_string go_godot_string_num_int64(godot_gdnative_core_api_struct * p_api, int64_t p_num, godot_int p_base); godot_string go_godot_string_num_int64_capitalized(godot_gdnative_core_api_struct * p_api, int64_t p_num, godot_int p_base, godot_bool p_capitalize_hex); godot_string go_godot_string_num_real(godot_gdnative_core_api_struct * p_api, double p_num); godot_string go_godot_string_num_scientific(godot_gdnative_core_api_struct * p_api, double p_num); godot_string go_godot_string_num_with_decimals(godot_gdnative_core_api_struct * p_api, double p_num, godot_int p_decimals); godot_string go_godot_string_pad_decimals(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, godot_int p_digits); godot_string go_godot_string_pad_zeros(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, godot_int p_digits); godot_string go_godot_string_replace_first(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, godot_string p_key, godot_string p_with); godot_string go_godot_string_replace(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, godot_string p_key, godot_string p_with); godot_string go_godot_string_replacen(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, godot_string p_key, godot_string p_with); godot_int go_godot_string_rfind(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, godot_string p_what); godot_int go_godot_string_rfindn(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, godot_string p_what); godot_int go_godot_string_rfind_from(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, godot_string p_what, godot_int p_from); godot_int go_godot_string_rfindn_from(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, godot_string p_what, godot_int p_from); godot_string go_godot_string_rpad(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, godot_int p_min_length); godot_string go_godot_string_rpad_with_custom_character(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, godot_int p_min_length, const godot_string * p_character); godot_real go_godot_string_similarity(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_string * p_string); godot_string go_godot_string_sprintf(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_array * p_values, godot_bool * p_error); godot_string go_godot_string_substr(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, godot_int p_from, godot_int p_chars); double go_godot_string_to_double(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_real go_godot_string_to_float(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_int go_godot_string_to_int(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_string go_godot_string_camelcase_to_underscore(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_string go_godot_string_camelcase_to_underscore_lowercased(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_string go_godot_string_capitalize(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); double go_godot_string_char_to_double(godot_gdnative_core_api_struct * p_api, const char * p_what); godot_int go_godot_string_char_to_int(godot_gdnative_core_api_struct * p_api, const char * p_what); int64_t go_godot_string_wchar_to_int(godot_gdnative_core_api_struct * p_api, const wchar_t * p_str); godot_int go_godot_string_char_to_int_with_len(godot_gdnative_core_api_struct * p_api, const char * p_what, godot_int p_len); int64_t go_godot_string_char_to_int64_with_len(godot_gdnative_core_api_struct * p_api, const wchar_t * p_str, int p_len); int64_t go_godot_string_hex_to_int64(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); int64_t go_godot_string_hex_to_int64_with_prefix(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); int64_t go_godot_string_to_int64(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); double go_godot_string_unicode_char_to_double(godot_gdnative_core_api_struct * p_api, const wchar_t * p_str, const wchar_t ** r_end); godot_int go_godot_string_get_slice_count(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, godot_string p_splitter); godot_string go_godot_string_get_slice(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, godot_string p_splitter, godot_int p_slice); godot_string go_godot_string_get_slicec(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, wchar_t p_splitter, godot_int p_slice); godot_array go_godot_string_split(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_string * p_splitter); godot_array go_godot_string_split_allow_empty(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_string * p_splitter); godot_array go_godot_string_split_floats(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_string * p_splitter); godot_array go_godot_string_split_floats_allows_empty(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_string * p_splitter); godot_array go_godot_string_split_floats_mk(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_array * p_splitters); godot_array go_godot_string_split_floats_mk_allows_empty(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_array * p_splitters); godot_array go_godot_string_split_ints(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_string * p_splitter); godot_array go_godot_string_split_ints_allows_empty(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_string * p_splitter); godot_array go_godot_string_split_ints_mk(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_array * p_splitters); godot_array go_godot_string_split_ints_mk_allows_empty(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_array * p_splitters); godot_array go_godot_string_split_spaces(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); wchar_t go_godot_string_char_lowercase(godot_gdnative_core_api_struct * p_api, wchar_t p_char); wchar_t go_godot_string_char_uppercase(godot_gdnative_core_api_struct * p_api, wchar_t p_char); godot_string go_godot_string_to_lower(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_string go_godot_string_to_upper(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_string go_godot_string_get_basename(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_string go_godot_string_get_extension(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_string go_godot_string_left(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, godot_int p_pos); wchar_t go_godot_string_ord_at(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, godot_int p_idx); godot_string go_godot_string_plus_file(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_string * p_file); godot_string go_godot_string_right(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, godot_int p_pos); godot_string go_godot_string_strip_edges(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, godot_bool p_left, godot_bool p_right); godot_string go_godot_string_strip_escapes(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); void go_godot_string_erase(godot_gdnative_core_api_struct * p_api, godot_string * p_self, godot_int p_pos, godot_int p_chars); godot_char_string go_godot_string_ascii(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_char_string go_godot_string_ascii_extended(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_char_string go_godot_string_utf8(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_bool go_godot_string_parse_utf8(godot_gdnative_core_api_struct * p_api, godot_string * p_self, const char * p_utf8); godot_bool go_godot_string_parse_utf8_with_len(godot_gdnative_core_api_struct * p_api, godot_string * p_self, const char * p_utf8, godot_int p_len); godot_string go_godot_string_chars_to_utf8(godot_gdnative_core_api_struct * p_api, const char * p_utf8); godot_string go_godot_string_chars_to_utf8_with_len(godot_gdnative_core_api_struct * p_api, const char * p_utf8, godot_int p_len); uint32_t go_godot_string_hash(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); uint64_t go_godot_string_hash64(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); uint32_t go_godot_string_hash_chars(godot_gdnative_core_api_struct * p_api, const char * p_cstr); uint32_t go_godot_string_hash_chars_with_len(godot_gdnative_core_api_struct * p_api, const char * p_cstr, godot_int p_len); uint32_t go_godot_string_hash_utf8_chars(godot_gdnative_core_api_struct * p_api, const wchar_t * p_str); uint32_t go_godot_string_hash_utf8_chars_with_len(godot_gdnative_core_api_struct * p_api, const wchar_t * p_str, godot_int p_len); godot_pool_byte_array go_godot_string_md5_buffer(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_string go_godot_string_md5_text(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_pool_byte_array go_godot_string_sha256_buffer(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_string go_godot_string_sha256_text(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_bool go_godot_string_empty(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_string go_godot_string_get_base_dir(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_string go_godot_string_get_file(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_string go_godot_string_humanize_size(godot_gdnative_core_api_struct * p_api, uint64_t p_size); godot_bool go_godot_string_is_abs_path(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_bool go_godot_string_is_rel_path(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_bool go_godot_string_is_resource_file(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_string go_godot_string_path_to(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_string * p_path); godot_string go_godot_string_path_to_file(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, const godot_string * p_path); godot_string go_godot_string_simplify_path(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_string go_godot_string_c_escape(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_string go_godot_string_c_escape_multiline(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_string go_godot_string_c_unescape(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_string go_godot_string_http_escape(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_string go_godot_string_http_unescape(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_string go_godot_string_json_escape(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_string go_godot_string_word_wrap(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, godot_int p_chars_per_line); godot_string go_godot_string_xml_escape(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_string go_godot_string_xml_escape_with_quotes(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_string go_godot_string_xml_unescape(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_string go_godot_string_percent_decode(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_string go_godot_string_percent_encode(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_bool go_godot_string_is_valid_float(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_bool go_godot_string_is_valid_hex_number(godot_gdnative_core_api_struct * p_api, const godot_string * p_self, godot_bool p_with_prefix); godot_bool go_godot_string_is_valid_html_color(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_bool go_godot_string_is_valid_identifier(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_bool go_godot_string_is_valid_integer(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); godot_bool go_godot_string_is_valid_ip_address(godot_gdnative_core_api_struct * p_api, const godot_string * p_self); void go_godot_string_destroy(godot_gdnative_core_api_struct * p_api, godot_string * p_self); void go_godot_string_name_new(godot_gdnative_core_api_struct * p_api, godot_string_name * r_dest, const godot_string * p_name); void go_godot_string_name_new_data(godot_gdnative_core_api_struct * p_api, godot_string_name * r_dest, const char * p_name); godot_string go_godot_string_name_get_name(godot_gdnative_core_api_struct * p_api, const godot_string_name * p_self); uint32_t go_godot_string_name_get_hash(godot_gdnative_core_api_struct * p_api, const godot_string_name * p_self); const void * go_godot_string_name_get_data_unique_pointer(godot_gdnative_core_api_struct * p_api, const godot_string_name * p_self); godot_bool go_godot_string_name_operator_equal(godot_gdnative_core_api_struct * p_api, const godot_string_name * p_self, const godot_string_name * p_other); godot_bool go_godot_string_name_operator_less(godot_gdnative_core_api_struct * p_api, const godot_string_name * p_self, const godot_string_name * p_other); void go_godot_string_name_destroy(godot_gdnative_core_api_struct * p_api, godot_string_name * p_self); void go_godot_object_destroy(godot_gdnative_core_api_struct * p_api, godot_object * p_o); godot_object * go_godot_global_get_singleton(godot_gdnative_core_api_struct * p_api, char * p_name); godot_method_bind * go_godot_method_bind_get_method(godot_gdnative_core_api_struct * p_api, const char * p_classname, const char * p_methodname); void go_godot_method_bind_ptrcall(godot_gdnative_core_api_struct * p_api, godot_method_bind * p_method_bind, godot_object * p_instance, const void ** p_args, void * p_ret); godot_variant go_godot_method_bind_call(godot_gdnative_core_api_struct * p_api, godot_method_bind * p_method_bind, godot_object * p_instance, const godot_variant ** p_args, const int p_arg_count, godot_variant_call_error * p_call_error); godot_class_constructor go_godot_get_class_constructor(godot_gdnative_core_api_struct * p_api, const char * p_classname); godot_dictionary go_godot_get_global_constants(godot_gdnative_core_api_struct * p_api); void go_godot_register_native_call_type(godot_gdnative_core_api_struct * p_api, const char * call_type, native_call_cb p_callback); void * go_godot_alloc(godot_gdnative_core_api_struct * p_api, int p_bytes); void * go_godot_realloc(godot_gdnative_core_api_struct * p_api, void * p_ptr, int p_bytes); void go_godot_free(godot_gdnative_core_api_struct * p_api, void * p_ptr); void go_godot_print_error(godot_gdnative_core_api_struct * p_api, const char * p_description, const char * p_function, const char * p_file, int p_line); void go_godot_print_warning(godot_gdnative_core_api_struct * p_api, const char * p_description, const char * p_function, const char * p_file, int p_line); void go_godot_print(godot_gdnative_core_api_struct * p_api, const godot_string * p_message); #endif